A Topological Picturebook

Author: George K. Francis

Publisher: Springer Science & Business Media

ISBN: 0387681205

Category: Mathematics

Page: 194

View: 7294

Praise for George Francis's A Topological Picturebook: Bravo to Springer for reissuing this unique and beautiful book! It not only reminds the older generation of the pleasures of doing mathematics by hand, but also shows the new generation what ``hands on'' really means. - John Stillwell, University of San Francisco The Topological Picturebook has taught a whole generation of mathematicians to draw, to see, and to think. - Tony Robbin, artist and author of Shadows of Reality: The Fourth Dimension in Relativity, Cubism, and Modern Thought The classic reference for how to present topological information visually, full of amazing hand-drawn pictures of complicated surfaces. - John Sullivan, Technische Universitat Berlin A Topological Picturebook lets students see topology as the original discoverers conceived it: concrete and visual, free of the formalism that burdens conventional textbooks. - Jeffrey Weeks, author of The Shape of Space A Topological Picturebook is a visual feast for anyone concerned with mathematical images. Francis provides exquisite examples to build one's "visualization muscles". At the same time, he explains the underlying principles and design techniques for readers to create their own lucid drawings. - George W. Hart, Stony Brook University In this collection of narrative gems and intriguing hand-drawn pictures, George Francis demonstrates the chicken-and-egg relationship, in mathematics, of image and text. Since the book was first published, the case for pictures in mathematics has been won, and now it is time to reflect on their meaning. A Topological Picturebook remains indispensable. - Marjorie Senechal, Smith College and co-editor of the Mathematical Intelligencer

Formel, Farbe, Form

Computerästhetik für Medien und Design

Author: Georg Nees

Publisher: Springer-Verlag

ISBN: 3642578659

Category: Computers

Page: 435

View: 2094

Tauchen Sie ein in die Welt der Computerkunst! Mit mehr als 200 Abbildungen und 83 Farbtafeln zeigt Ihnen das Buch, wie Sie graphisch-geometrische Programmiersysteme für Kunst, Design, Werbung und Wissenschaft realisieren.

Topologie.

Zur Raumbeschreibung in den Kultur- und Medienwissenschaften

Author: Stephan Günzel

Publisher: transcript Verlag

ISBN: 3839407109

Category: Social Science

Page: 332

View: 7028

Das Thema »Raum« ist äußerst populär, die Vielfalt der Methoden und Gegenstandsbereiche wird jedoch zunehmend unüberschaubar. Hier setzt der Band an: Er versammelt Beiträge verschiedener Disziplinen, die eine ausdrücklich relationale oder ortsspezifische Beschreibung von Räumlichkeit vornehmen. Hierzu wird die aktuelle Raumdebatte in den Kultur- und Medienwissenschaften rekonstruiert und die Entstehung der Topologie im Kontext der Mathematik nachgezeichnet. Einzelanalysen widmen sich verschiedenen Anwendungsgebieten wie Architektur, Film- und Literaturwissenschaft, Kunst, Psychologie oder Soziologie und gehen auf die Schlüsselfunktion phänomenologischer und strukturalistischer Ansätze ein.

Raum

Ein interdisziplinäres Handbuch

Author: Stephan Günzel

Publisher: Springer-Verlag

ISBN: 3476053261

Category: Social Science

Page: 372

View: 3787

Zu den gegenwärtigen Raumdebatten. Seit dem Spatial oder Topographical Turn hat sich in den Kultur-, Medien- und Sozialwissenschaften eine neue Sicht auf das Thema Raum durchgesetzt. Vor diesem Hintergrund skizziert das Handbuch die Geschichte und Entwicklung der Raumthematik in den Naturwissenschaften, der Philosophie und den Künsten. Im Mittelpunkt stehen dabei disziplinenübergreifende Themen wie Erinnerungsräume, Globalisierung, Heterotopien und Postkolonialismus sowie mediale, kognitive, politische und urbane Räume.

A Geometrical Picture Book

Author: Burkard Polster

Publisher: Springer Science & Business Media

ISBN: 1441985263

Category: Mathematics

Page: 292

View: 5198

How do you convey to your students, colleagues and friends some of the beauty of the kind of mathematics you are obsessed with? If you are a mathematician interested in finite or topological geometry and combinatorial designs, you could start by showing them some of the (400+) pictures in the "picture book". Pictures are what this book is all about; original pictures of everybody's favorite geometries such as configurations, projective planes and spaces, circle planes, generalized polygons, mathematical biplanes and other designs which capture much of the beauty, construction principles, particularities, substructures and interconnections of these geometries. The level of the text is suitable for advanced undergraduates and graduate students. Even if you are a mathematician who just wants some interesting reading you will enjoy the author's very original and comprehensive guided tour of small finite geometries and geometries on surfaces This guided tour includes lots of sterograms of the spatial models, games and puzzles and instructions on how to construct your own pictures and build some of the spatial models yourself.

Game, Set and Math

Enigmas and Conundrums

Author: Ian Stewart

Publisher: Courier Corporation

ISBN: 0486150968

Category: Mathematics

Page: 208

View: 6367

Twelve essays take a playful approach to mathematics, investigating the topology of a blanket, the odds of beating a superior tennis player, and how to distinguish between fact and fallacy.

Ebene algebraische Kurven

Author: Egbert Brieskorn,Horst Knörrer

Publisher: N.A

ISBN: N.A

Category: Mathematics

Page: 964

View: 8771

Semiosis

Author: N.A

Publisher: N.A

ISBN: N.A

Category: Semiotics

Page: N.A

View: 7772

Visualization

Proceedings of the ... IEEE Conference on Visualization

Author: N.A

Publisher: N.A

ISBN: N.A

Category: Computer graphics

Page: N.A

View: 3207

Computer Graphics Using Object-Oriented Programming

Author: Steve Cunningham,Nancy Knolle Craighill,Martin W. Fong,Judith R. Brown

Publisher: Wiley

ISBN: 9780471541998

Category: Computers

Page: 320

View: 838

The discussion provides a representative sample of how object-oriented design and programming techniques have been used to solve a variety of practical computer graphics problems. Based on underlying principles such as encapsulation, class inheritance, polymorphism and dynamic binding.

Visualization in Teaching and Learning Mathematics

A Project

Author: Walter Zimmermann,Steve Cunningham,Mathematical Association of America. Committee on Computers in Mathematics Education

Publisher: MAA Press

ISBN: N.A

Category: Mathematics

Page: 224

View: 5394

The twenty papers in the book give an overview of research analysis, practical experience, and informed opinion about the role of visualization in teaching and learning mathematics, especially at the undergraduate level. Visualization, in its broadest level. Visualization, in its broadest sense, is as old as mathematics, but progress in computer graphics has generated a renaissance of interest in visual representations and visual thinking in mathematics.

Advances in design automation, 1988

presented at the 1988 ASME Design Technology conferences-the Design Automation Conference, Kissimmee, Florida, September 25-28, 1988

Author: S. S. Rao,American Society of Mechanical Engineers. Design Automation Committee

Publisher: N.A

ISBN: N.A

Category: Computers

Page: 539

View: 2264

UMAP Modules

Author: N.A

Publisher: N.A

ISBN: N.A

Category: Mathematics

Page: N.A

View: 1508