An Introduction to Digital Multimedia

Author: T. M. Savage,K. E. Vogel

Publisher: Jones & Bartlett Publishers

ISBN: 144968839X

Category: Computers

Page: 336

View: 2373

Computer Graphics & Graphics Applications

An Introduction to Digital Media

Author: Tony Feldman

Publisher: Routledge

ISBN: 1134734964

Category: Social Science

Page: 192

View: 3288

In this clear and highly accessible book, Tony Feldman provides an account of the evolution and application of digital media. Clarifying its underlying technologies, he identifies its immense commercial and human potential. Using as a starting point a simplification which considers new media in two distinct sectors; packaged 'off-line' media such as CD-ROMs; and the world of transmitted media which includes digital broadcasting and interactive online services, Feldman provides a comprehensive overview of the digital media landscape. Focusing on multimedia and the entertainment media he describes and analyses the spectacular rise of CD-based information and the equally revolutionary development of the Internet and online services. Set within a commercial context, readers can identify the potential to generate revenue and profit from the new media. An Introduction to Digital Media concludes with a strategic assessment of the implications of going digital for individuals, companies and corporations.

Digital Video: An Introduction to MPEG-2

Author: Barry G. Haskell,Atul Puri,Arun N. Netravali

Publisher: Springer Science & Business Media

ISBN: 0306469820

Category: Computers

Page: 441

View: 2649

Digital Video offers comprehensive coverage of the MPEG-2 audio/visual digital compression standard. The treatment includes the specifics needed to implement an MPEG-2 Decoder, including the syntax and semantics of the coded bitstreams. Since the MPEG-2 Encoders are not specified by the standard, and are actually closely held secrets of many vendors, the book only outlines the fundamentals of encoder design and algorithm optimization.

Exploring the Digital Domain

An Introduction to Computing with Multimedia and Networking

Author: Ken Abernethy,J. Thomas Allen

Publisher: Brooks/Cole

ISBN: N.A

Category: Computer networks

Page: 776

View: 6212

'Exploring the Digital Domain' takes an entirely fresh look at the introductory computing course, and teaches the skills readers must acquire to understand, create, work and communicate using digital media and networks. This exciting new book begins with an introduction to computer hardware and software, followed by a concept-based overview of word processors, databases, and spreadsheets that lays the foundation for using any suite commercial applications. The book then explores the skills and knowledge required to create computer graphics, scan and process images, and sample and edit digital audio and video, before turning to a five-chapter section on data communications networks, data compression, LANs, the Internet, and the World Wide Web. In the final section, the authors examine topics such as - the fusion of sound, image and information that multimedia authors can create using the latest scripting and presentation tools; the role of expert systems ans artificial intelligence in the design of computer systems; and ethical and social issues in computing. 'Digital Domain' is supported by a Web site that provides lecture notes and Power Point presentations, labs and tutorials for specific applications, links to outside resources, and more.

An Introduction to Digital Imaging with Photoshop 7

Author: Philip Krejcarek

Publisher: Cengage Learning

ISBN: 9780766863231

Category: Computers

Page: 302

View: 5367

Turn your digital camera and desktop printer into a state-of-the-art design studio! An Introduction to Digital Imaging with Photoshop 7 is the perfect choice for students and hobbyists who want to experiment with all of the variables involved in successful digital imaging while learning how to use Adobe® Photoshop®. Unlike software manuals that can be complicated and intimidating, the clear and concise presentation of information in this book allows future digital artists to adopt an intuitive, "right-brain" approach to mastering the basics. Exercises and assignments make it easy to get started creating and manipulating digital images for application to print, multimedia, video, and the Internet. In-depth coverage of scanning and digitizing, plus detailed instruction in how to use Photoshop features and apply special effects, exposes readers to a host of exciting and very contemporary possibilities. An interactive CD-ROM is also included to enable users to search for examples that illustrate specific techniques and review the steps necessary to create these images. A "must" for anyone seeking an entrée to the world of photography in a contemporary age – with more techniques than ever before – this how-to manual and long-lasting reference provides a complete course in the fundamentals of creating photographic art using a camera and the computer.

Introduction to Engineering

A Starter's Guide with Hands-On Digital Multimedia and Robotics Explorations

Author: Lina Karam,Naji Mounsef

Publisher: Morgan & Claypool Publishers

ISBN: 1598297635

Category: Technology & Engineering

Page: 166

View: 6798

This lecture provides a hands-on glimpse of the field of electrical and computer engineering. The broad range of hands-on applications utilize LabVIEW and the NI-SPEEDY-33 hardware to explore concepts such as basic computer input and output, basic robotic principals, and introductory signal processing and communication concepts such as signal generation, modulation, music, speech, and audio and image/video processing. These principals and technologies are introduced in a very practical way and are fundamental to many of the electronic and computerized devices we use today. Some examples include audio level meter and audio effects, music synthesizer, real-time autonomous robot, image and video analysis, and DTMF modulation found in touch-tone telephone systems. Table of Contents: Getting Familiar with LabVIEW and SPEEDY-33 / Applications using LEDs and Switches using the SPEEDY-33 / Noise Removal / Music Equalizer / Telephone / Digital Audio Effects: Echo and Reverb / Music Composer / Introduction to Robotics / AM Radio / Modem / Digital Image Processing Fundamentals / Applications using USB Camera / Appendix: VIs at a Glance

An Introduction to Programming with ActionScript 3.0

Author: Patricia Cornez,Trish Cornez,Richard Cornez

Publisher: Jones & Bartlett Publishers

ISBN: 1449600085

Category: Computers

Page: 538

View: 9845

"An Introduction to Programming with ActionScript 3.0" provides an introduction to computer programming by employing an example-based methodology involving animation, sound, graphics, and interactivity. This text covers all key topics required for any introductory level programming course.

AN INTRODUCTION TO DIGITAL COMPUTER DESIGN

Author: V. RAJARAMAN,T. RADHAKRISHNAN

Publisher: PHI Learning Pvt. Ltd.

ISBN: 9788120334090

Category: Computers

Page: 528

View: 4768

This highly acclaimed, well established, book now in its fifth edition, is intended for an introductory course in digital computer design for B.Sc. students of computer science, B.Tech. students of computer science and engineering, and BCA/MCA students of computer applications. A knowledge of programming in C or Java would be useful to give the student a proper perspective to appreciate the development of the subject. The first part of the book presents the basic tools and developes procedures suitable for the design of digital circuits and small digital systems. It equips students with a firm understanding of logic principles before they study the intricacies of logic organization and architecture of computers in the second part. Besides discussing data representation, arithmetic operations, Boolean algebra and its application in designing combinatorial and sequential switching circuits, the book introduces the Algorithmic State Machines which are used to develop a hardware description language for the design of digital systems. The organization of a small hypothetical computer is described to illustrate how instruction sets are evolved. Real computers (namely, Pentium and MIPs machines) are described and compared with the hypothetical computer. After discussing the features of a CPU, I/O devices and I/O organization, cache and virtual memory, the book concludes with a new chapter on the use of parallelism to enhance the speed of computers. Besides, the fifth edition has new material in CMOS gates, MSI/ALU and Pentium5 architecture. The chapter on Cache and Virtual Memory has been rewritten.

Introduction to Multimedia Communications

Applications, Middleware, Networking

Author: Kamisetty Rao,Zoran Bojkovic,Dragorad Milovanovic

Publisher: John Wiley & Sons

ISBN: 0471656402

Category: Technology & Engineering

Page: 776

View: 3770

A comprehensive resource on multimedia communications. Covers recent trends and standardization activities in multimedia communications, such as layered structures, underlying theories and the current best design techniques. Describes the convergence of various technologies including communications, broadcasting, information technology, and home electronics, and emerging new communication services and applications resulting from the growth of the Internet and wireless technologies. Please go to www-ee.uta.edu/dip for additional information.

An Introduction to Digital Video

Author: John Watkinson

Publisher: Taylor & Francis

ISBN: 0240516370

Category: Computers

Page: 458

View: 9751

Covers the essential fundamentals of digital video: from video principles, to conversion, compression, coding, interfaces and output. Written for television professionals needing to apply digital video systems, equipment and techniques to multimedia and /or digital TV applications, as well as for computer system designers, engineers, programmers, or technicians needing to learn how to apply digital video to computer systems and applications. The text is based on the acclaimed industry `bible' The Art of Digital Video, but covers only the essential parts of this larger reference work. It starts right from the basics from what a digital signal is to the how digital video can be applied. John Watkinson is an international consultant in Audio, Video and Data Recording. He is a fellow of the AES, a member of the British Computer Society and Chartered Information Systems Practitioner. He presents lectures, seminars, conference papers and training courses worldwide. He is author of many other Focal press books including MPEG2, Art of Digital Video, Art of Digital Audio, Art of Sound Reporduction, Introduction to Digital Audio, Television Fundamentals and Audio for Television. He is also co-author of the Digital Interface Handbook and a contributor to The Loudspeaker and Headphone Handbook. new edition has more on the computing aspects of videoincludes extra material on digital video broadcasting and video principlescovers more basic colorimetry and picture principles as well as progressive versus interface scanning

Reporting in a Multimedia World

An introduction to core journalism skills

Author: Barbara Alysen,Mandy Oakham,Roger Patching,Gail Sedorkin

Publisher: Allen & Unwin

ISBN: 9781742694573

Category: Language Arts & Disciplines

Page: 336

View: 7411

Every journalist must be able to conduct an interview and write snappy copy. No matter what field they are working in journalists also need to be able to wield a digital recorder, take photographs, talk to camera convincingly and create content for online delivery. Reporting in a Multimedia World offers a thorough overview of the core skills journalists need for the 21st century. The authors show how to generate story ideas, handle interviews, write for different audiences, and edit your own copy. They explain the basics of news photography and broadcast media, the requirements of different digital platforms and the challenges of user generated content. They also look at professional issues: the use of social media by journalists, legal and ethical issues, and career strategies. Thoroughly revised to reflect the rapid changes in media as a result of digital technologies, and written in a lively style with case studies and tips from experienced journalists, Reporting in a Multimedia World is an ideal introduction to an exciting and demanding profession. 'Theoretical and practical aspects of journalism are perfectly matched, making it an invaluable resource for students and teachers alike.' - Padma Iyer in AsiaPacific MediaEducator

Digital Design for Print and Web

An Introduction to Theory, Principles, and Techniques

Author: John DiMarco

Publisher: John Wiley & Sons

ISBN: 0470639199

Category: Design

Page: 352

View: 1824

The all-inclusive guide—from theory to practice—for print and Web design Any well-conceived print or Web design features the dynamic interplay between visual artistry and technical skill. It becomes important, therefore, for the designer to cultivate an aesthetic eye as well as develop a high degree of computer savvy. By combining basic theory with hands-on technique, Digital Design for Print and Web takes the unique approach of uniting two subjects traditionally approached separately into one complete volume. As a result, you will gain a clearer understanding of the entire creative process, from project management to working with graphics to designing for print and, ultimately, the Web. In this book, you'll find: Full-color text and illustrated, step-by-step instruction supported by more than 75 video tutorials Coverage of professional software including the Adobe Creative Suite A wide variety of inspirational images from well-known designers Online full-length project assignments from entry level to advanced An ideal resource for design students or practitioners, Digital Design for Print and Web will show you to how to create more effectively and guide you on the path toward digital design mastery.

Digital Broadcasting

An Introduction to New Media

Author: Jo Pierson,Joke Bauwens

Publisher: Bloomsbury Publishing

ISBN: 147251727X

Category: Language Arts & Disciplines

Page: 176

View: 8979

Digital Broadcasting presents an introduction to how the classic notion of 'broadcasting' has evolved and is being reinterpreted in an age of digitization and convergence. The book argues that 'digital broadcasting' is not a contradiction in terms, but-on the contrary-both terms presuppose and need each other. Drawing upon an interdisciplinary and international field of research and theory, it looks at current developments in television and radio broadcasting on the level of regulation and policy, industries and economics, production and content, and audience and consumption practices.

Signale - Prozesse - Systeme

Eine multimediale und interaktive Einführung in die Signalverarbeitung

Author: Ulrich Karrenberg

Publisher: Springer-Verlag

ISBN: 3540273476

Category: Technology & Engineering

Page: 458

View: 8919

Buch und CD-ROM bilden ein Lernsystem, welches selbst erforschendes Lernen und die Visualisierung komplexer Vorgänge möglich macht. Das zugrunde liegende didaktische Konzept setzt auf die Visualisierung von Signalen und Prozessen sowie auf die grafische Programmierung signaltechnischer Systeme.

Introduction to MPEG-7

Multimedia Content Description Interface

Author: B. S. Manjunath,Philippe Salembier,Thomas Sikora

Publisher: John Wiley & Sons

ISBN: 9780471486787

Category: Computers

Page: 371

View: 2320

DVD contains: demonstrations -- software.

Introduction to Multimedia Systems

Author: Urbashi Mitra

Publisher: Academic Press

ISBN: 008053502X

Category: Computers

Page: 207

View: 1487

Introduction to Multimedia Systems

The Multimedia Internet

Author: Stephen Weinstein

Publisher: Springer Science & Business Media

ISBN: 0387276033

Category: Technology & Engineering

Page: 384

View: 7424

Here is a thorough, not-overly-complex introduction to the three technical foundations for multimedia applications across the Internet: communications (principles, technologies and networking); compressive encoding of digital media; and Internet protocol and services. All the contributing systems elements are explained through descriptive text and numerous illustrative figures; the result is a book well-suited toward non-specialists, preferably with technical background, who need well-composed tutorial introductions to the three foundation areas. The text discusses the latest advances in digital audio and video encoding, optical and wireless communications technologies, high-speed access networks, and IP-based media streaming, all crucial enablers of the multimedia Internet.

The Business of Digital Publishing

An Introduction to the Digital Book and Journal Industries

Author: Frania Hall

Publisher: Routledge

ISBN: 1135075883

Category: Social Science

Page: 208

View: 4987

Responding to the growth of digital products and the commercial imperative to build new digital businesses, The Business of Digital Publishing offers a comprehensive introduction to the development of digital products in the book and journal industries. This textbook provides background to the main technological development that have influenced the growth of digital publishing, introducing students to the key terms and concepts that make digital publishing possible. Exploring four key publishing sectors: professional reference, academic, education and consumer, this book explains the context for the digital developments in each area and looks at the growth of new business models and the future challenges faced by each sector. It also addresses the key issues that face the industry as a whole, outlining current debates, such as pricing and copyright, and exploring their impact on the industry through relevant case studies. The Business of Digital Publishing is an invaluable resource for any publishing student looking for a starting point from which to explore the world of digital publishing.

Multimedia and Virtual Reality Engineering

Author: Richard Brice

Publisher: Butterworth-Heinemann

ISBN: 9780750629874

Category: Computers

Page: 307

View: 3848

This is the complete practical introduction to virtual reality and multimedia for those wishing to build systems. It covers the foundations and engineering needed to design and construct projects incorporating video, audio and textural elements and including the use of the latest hardware, to create an artificial world for education, information or entertainment. Production and authoring platforms are described, computer animation and hypertext are covered, but those looking for pages of software listings and computerspeak will be disappointed. This book is about the nuts and bolts: sound and video cards, head mounted displays, CrystalEyes glasses, other 3D glasses for entertainment, audio and video production, and realistic auditory and visual stimulation including stereoscopy. The creation of Cyberspace, and strategies to achieve a complete Cyberatmosphere are presented. Three-dimensional sound generation and video techniques that have never previously been published are revealed. This is the handbook for anyone working in the industry, or hoping to enter it. It also provides a guide for those hoping to 'cross-fertilise' the industry, coming from audio, video, computing or engineering backgrounds. A complete technical guide to MM and VR Includes a Hypertext edition of the book with added audio and graphics on CD Hardware, software, video and never before published 3D audio techniques covered

Digital Media

An Introduction

Author: Richard L. Lewis,James Luciana

Publisher: Prentice Hall

ISBN: 9780130873903

Category: Computers

Page: 362

View: 7279

This extensively illustrated and comprehensive book introduces both novice and professional photographers to the new and fascinating field of digital media. The history of computers from calculators to today's multimedia is followed carefully. The book shows the transition from analog imaging to digital imaging, with major improvements in clarity. The techniques used in today's multimedia exercises are fully described with focus on what can be created. The authors are proficient in bridging the gap between the new media and the world of arts and design. Basic concepts and associated techniques of image editing, digital illustration painting, 2D and 3D animation, digital layout, and web page design work. Hundreds of illustrations visually explain the more complex issues such as, reproducing photos and their histograms, and remapping values using the Levels control for correcting problems in image density and contrast. Information on vector illustration is available for Adobe, Illustrator, Macromedia, Freehand, and Corel Draw programs. For novice and professional photographers, artists, illustrators, 2D and 3D animators, and Website designers.