Computer Science Distilled

Learn the Art of Solving Computational Problems

Author: Wladston Ferreira Filho

Publisher: N.A

ISBN: 9780997316001


Page: 170

View: 6016

Computer Science Distilled

Learn the Art of Solving Computational Problems

Author: Wladston Ferreira Filho

Publisher: N.A

ISBN: 9780997316025

Category: Computer algorithms

Page: 168

View: 3965

A foolproof walkthrough of must-know computer science concepts. A fast guide for those who don't need the academic formality, it goes straight to what differentiates pros from amateurs. First introducing discrete mathematics, then exposing the most common algorithm and data structure design elements, and finally the working principles of computers and programming languages, the book is indicated to all programmers.


The Hidden Language of Computer Hardware and Software

Author: Charles Petzold

Publisher: Microsoft Press

ISBN: 0735638721

Category: Computers

Page: 400

View: 4296

What do flashlights, the British invasion, black cats, and seesaws have to do with computers? In CODE, they show us the ingenious ways we manipulate language and invent new means of communicating with each other. And through CODE, we see how this ingenuity and our very human compulsion to communicate have driven the technological innovations of the past two centuries. Using everyday objects and familiar language systems such as Braille and Morse code, author Charles Petzold weaves an illuminating narrative for anyone who’s ever wondered about the secret inner life of computers and other smart machines. It’s a cleverly illustrated and eminently comprehensible story—and along the way, you’ll discover you’ve gained a real context for understanding today’s world of PCs, digital media, and the Internet. No matter what your level of technical savvy, CODE will charm you—and perhaps even awaken the technophile within.

Computer Science Illuminated

Author: Director Surgical Pathology and Associate Professor School of Medicine and Public Health University of Wisconsin-Madison Agnes G Loeffler,Professor Emeritus Department of Pathology University of Wisconsin-Madison Michael N Hart,University of Texas Austin Nell Dale,John Lewis

Publisher: Jones & Bartlett Publishers

ISBN: 1284055922


Page: 760

View: 3324

Each new print copy includes Navigate 2 Advantage Access that unlocks a comprehensive and interactive eBook, student practice activities and assessments, a full suite of instructor resources, and learning analytics reporting tools. Fully revised and updated, the Sixth Edition of the best-selling text Computer Science Illuminated retains the accessibility and in-depth coverage of previous editions, while incorporating all-new material on cutting-edge issues in computer science. Authored by the award-winning Nell Dale and John Lewis, Computer Science Illuminated s unique and innovative layered approach moves through the levels of computing from an organized, language-neutral perspective. Designed for the introductory computing and computer science course, this student-friendly Sixth Edition provides students with a solid foundation for further study, and offers non-majors a complete introduction to computing. Key Features of the Sixth Edition include: Access to Navigate 2 online learning materials including a comprehensive and interactive eBook, student practice activities and assessments, learning analytics reporting tools, and more Completely revised sections on HTML and CSS Updates regarding Top Level Domains, Social Networks, and Google Analytics All-new section on Internet management, including ICANN control and net neutrality New design, including fully revised figures and tables New and updated Did You Know callouts are included in the chapter margins New and revised Ethical Issues and Biographies throughout emphasize the history and breadth of computing Available in our customizable PUBLISH platform A collection of programming language chapters are available as low-cost bundling options. Available chapters include: Java, C++, Python, Alice, SQL, VB.NET, RUBY, Perl, Pascal, and JavaScript. With Navigate 2, technology and content combine to expand the reach of your classroom. Whether you teach an online, hybrid, or traditional classroom-based course, Navigate 2 delivers unbeatable value. Experience Navigate 2 today at"

Once Upon an Algorithm

How Stories Explain Computing

Author: Martin Erwig

Publisher: MIT Press

ISBN: 0262036630

Category: Computers

Page: 336

View: 4505

Picture a computer scientist, staring at a screen and clicking away frantically on a keyboard, hacking into a system, or perhaps developing an app. Now delete that picture. In Once Upon an Algorithm, Martin Erwig explains computation as something that takes place beyond electronic computers, and computer science as the study of systematic problem solving. Erwig points out that many daily activities involve problem solving. Getting up in the morning, for example: You get up, take a shower, get dressed, eat breakfast. This simple daily routine solves a recurring problem through a series of well-defined steps. In computer science, such a routine is called an algorithm. Erwig illustrates a series of concepts in computing with examples from daily life and familiar stories. Hansel and Gretel, for example, execute an algorithm to get home from the forest. The movie Groundhog Day illustrates the problem of unsolvability; Sherlock Holmes manipulates data structures when solving a crime; the magic in Harry Potter's world is understood through types and abstraction; and Indiana Jones demonstrates the complexity of searching. Along the way, Erwig also discusses representations and different ways to organize data; "intractable" problems; language, syntax, and ambiguity; control structures, loops, and the halting problem; different forms of recursion; and rules for finding errors in algorithms. This engaging book explains computation accessibly and shows its relevance to daily life. Something to think about next time we execute the algorithm of getting up in the morning.

Foundation Mathematics for Computer Science

A Visual Approach

Author: John Vince

Publisher: Springer

ISBN: 3319214373

Category: Computers

Page: 334

View: 4677

John Vince describes a range of mathematical topics to provide a foundation for an undergraduate course in computer science, starting with a review of number systems and their relevance to digital computers, and finishing with differential and integral calculus. Readers will find that the author's visual approach will greatly improve their understanding as to why certain mathematical structures exist, together with how they are used in real-world applications. Each chapter includes full-colour illustrations to clarify the mathematical descriptions, and in some cases, equations are also coloured to reveal vital algebraic patterns. The numerous worked examples will consolidate comprehension of abstract mathematical concepts. Foundation Mathematics for Computer Science covers number systems, algebra, logic, trigonometry, coordinate systems, determinants, vectors, matrices, geometric matrix transforms, differential and integral calculus, and reveals the names of the mathematicians behind such inventions. During this journey, John Vince touches upon more esoteric topics such as quaternions, octonions, Grassmann algebra, Barycentric coordinates, transfinite sets and prime numbers. Whether you intend to pursue a career in programming, scientific visualisation, systems design, or real-time computing, you should find the author’s literary style refreshingly lucid and engaging, and prepare you for more advanced texts.

Real-World Algorithms

A Beginner's Guide

Author: Panos Louridas

Publisher: MIT Press

ISBN: 0262035707

Category: Computers

Page: 528

View: 5230

An introduction to algorithms for readers with no background in advanced mathematics or computer science, emphasizing examples and real-world problems.

Brain-Computer Interfacing

Author: Rajesh P. N. Rao

Publisher: Cambridge University Press

ISBN: 0521769418

Category: Computers

Page: 337

View: 4491

The idea of interfacing minds with machines has long captured the human imagination. Recent advances in neuroscience and engineering are making this a reality, opening the door to restoration and augmentation of human physical and mental capabilities. Medical applications such as cochlear implants for the deaf and neurally controlled prosthetic limbs for the paralyzed are becoming almost commonplace. Brain-computer interfaces (BCIs) are also increasingly being used in security, lie detection, alertness monitoring, telepresence, gaming, education, art, and human augmentation. This introduction to the field is designed as a textbook for upper-level undergraduate and first-year graduate courses in neural engineering or brain-computer interfacing for students from a wide range of disciplines. It can also be used for self-study and as a reference by neuroscientists, computer scientists, engineers, and medical practitioners. Key features include questions and exercises in each chapter and a supporting website.

The Self-Taught Programmer

The Definitive Guide to Programming Professionally

Author: Cory Althoff

Publisher: N.A

ISBN: 9780999685907


Page: 299

View: 2371

I am a self-taught programmer. After a year of self-study, I learned to program well enough to land a job as a software engineer II at eBay. Once I got there, I realized I was severely under-prepared. I was overwhelmed by the amount of things I needed to know but hadn't learned yet. My journey learning to program, and my experience at my first job as a software engineer were the inspiration for this book. This book is not just about learning to program; although you will learn to code. If you want to program professionally, it is not enough to learn to code; that is why, in addition to helping you learn to program, I also cover the rest of the things you need to know to program professionally that classes and books don't teach you. "The Self-taught Programmer" is a roadmap, a guide to take you from writing your first Python program, to passing your first technical interview. I divided the book into six sections: 1. Learn to program in Python 3 and build your first program. 2. Learn Object-oriented programming and create a powerful Python program to get you hooked. 3. Learn to use tools like Git, Bash, regular expressions and databases. Then use your new coding skills to build a web scraper. 4. Study Computer Science fundamentals including computer architecture, data structures, algorithms and network programming. 5. Learn to program for production: I cover the software development process, testing, and best coding practices.6. Finish with tips for working with a team and landing a programming job.You CAN learn to program professionally. The path is there. Will you take it?

Inside the Machine

An Illustrated Introduction to Microprocessors and Computer Architecture

Author: Jon Stokes

Publisher: No Starch Press

ISBN: 1593271042

Category: Computers

Page: 320

View: 5472

Om hvordan mikroprocessorer fungerer, med undersøgelse af de nyeste mikroprocessorer fra Intel, IBM og Motorola.

The Power of Computational Thinking

Games, Magic and Puzzles to Help You Become a Computational Thinker

Author: Paul Curzon,Peter W McOwan

Publisher: World Scientific Publishing Company

ISBN: 1786341867


Page: 232

View: 8242

From the team behind Computer Science for Fun (cs4fn), The Power of Computational Thinking shows that learning to think can be fascinating fun. Can you become a computational thinker?Can machines have brains?Do computers really see and understand the world?Can games help us to study nature, save lives and design the future?Can you use computational thinking in your everyday activities? Yes, and this book shows you how. Computational thinking has changed the way we all live, work and play. It has changed the way science is done too; won wars, created whole new industries and saved lives. It is at the heart of computer programming and is a powerful approach to problem solving, with or without computers. It is so important that many countries now require that primary school children learn the skills. Professors Paul Curzon and Peter McOwan of Queen Mary University of London have written a unique and enjoyable introduction. They describe the elements of computational thinking — such as algorithmic thinking, decomposition, abstraction and pattern matching — in an entertaining and accessible way, using magic tricks, games and puzzles, as well as through real and challenging problems that computer scientists work on. This book gives you a head start in learning the skills needed for coding, and will improve your real life problem solving skills. It will help you design and evaluate new technologies, as well as understand both your own brain and the digital world in a deeper way. Request Inspection Copy

Algorithms in a Nutshell

A Practical Guide

Author: George T. Heineman,Gary Pollice,Stanley Selkow

Publisher: "O'Reilly Media, Inc."

ISBN: 1491912995

Category: Computers

Page: 390

View: 583

Creating robust software requires the use of efficient algorithms, but programmers seldom think about them until a problem occurs. This updated edition of Algorithms in a Nutshell describes a large number of existing algorithms for solving a variety of problems, and helps you select and implement the right algorithm for your needs—with just enough math to let you understand and analyze algorithm performance. With its focus on application, rather than theory, this book provides efficient code solutions in several programming languages that you can easily adapt to a specific project. Each major algorithm is presented in the style of a design pattern that includes information to help you understand why and when the algorithm is appropriate. With this book, you will: Solve a particular coding problem or improve on the performance of an existing solution Quickly locate algorithms that relate to the problems you want to solve, and determine why a particular algorithm is the right one to use Get algorithmic solutions in C, C++, Java, and Ruby with implementation tips Learn the expected performance of an algorithm, and the conditions it needs to perform at its best Discover the impact that similar design decisions have on different algorithms Learn advanced data structures to improve the efficiency of algorithms

Algorithms to Live By

The Computer Science of Human Decisions

Author: Brian Christian,Tom Griffiths

Publisher: Macmillan

ISBN: 1627790365

Category: Business & Economics

Page: 368

View: 6851

A fascinating exploration of how insights from computer algorithms can be applied to our everyday lives, helping to solve common decision-making problems and illuminate the workings of the human mind All our lives are constrained by limited space and time, limits that give rise to a particular set of problems. What should we do, or leave undone, in a day or a lifetime? How much messiness should we accept? What balance of new activities and familiar favorites is the most fulfilling? These may seem like uniquely human quandaries, but they are not: computers, too, face the same constraints, so computer scientists have been grappling with their version of such issues for decades. And the solutions they've found have much to teach us. In a dazzlingly interdisciplinary work, acclaimed author Brian Christian and cognitive scientist Tom Griffiths show how the algorithms used by computers can also untangle very human questions. They explain how to have better hunches and when to leave things to chance, how to deal with overwhelming choices and how best to connect with others. From finding a spouse to finding a parking spot, from organizing one's inbox to understanding the workings of memory, Algorithms to Live By transforms the wisdom of computer science into strategies for human living.

But how Do it Know?

The Basic Principles of Computers for Everyone

Author: J. Clark Scott

Publisher: John C Scott

ISBN: 0615303765

Category: Computers

Page: 222

View: 9402

This book thoroughly explains how computers work. It starts by fully examining a NAND gate, then goes on to build every piece and part of a small, fully operational computer. The necessity and use of codes is presented in parallel with the apprioriate pieces of hardware. The book can be easily understood by anyone whether they have a technical background or not. It could be used as a textbook.

Number Theory for Beginners

Author: Andre Weil

Publisher: Springer Science & Business Media

ISBN: 1461299578

Category: Mathematics

Page: 70

View: 417

In the summer quarter of 1949, I taught a ten-weeks introductory course on number theory at the University of Chicago; it was announced in the catalogue as "Alge bra 251". What made it possible, in the form which I had planned for it, was the fact that Max Rosenlicht, now of the University of California at Berkeley, was then my assistant. According to his recollection, "this was the first and last time, in the his tory of the Chicago department of mathematics, that an assistant worked for his salary". The course consisted of two lectures a week, supplemented by a weekly "laboratory period" where students were given exercises which they were. asked to solve under Max's supervision and (when necessary) with his help. This idea was borrowed from the "Praktikum" of German universi ties. Being alien to the local tradition, it did not work out as well as I had hoped, and student attendance at the problem sessions so on became desultory. v vi Weekly notes were written up by Max Rosenlicht and issued week by week to the students. Rather than a literal reproduction of the course, they should be regarded as its skeleton; they were supplemented by references to stan dard text-books on algebra. Max also contributed by far the larger part of the exercises. None of ,this was meant for publication.

Algorithms Illuminated, Part 1

The Basics

Author: Tim Roughgarden

Publisher: N.A

ISBN: 9780999282908

Category: Computer algorithms

Page: 218

View: 1472

Algorithms Illuminated is an accessible introduction to algorithms for anyone with at least a little programming experience, based on a sequence of popular online courses. Part 1 covers asymptotic analysis and big-O notation, divide-and-conquer algorithms, randomized algorithms, and several famous algorithms for sorting and selection.

The Art of Community

Building the New Age of Participation

Author: Jono Bacon

Publisher: "O'Reilly Media, Inc."

ISBN: 1449338674

Category: Computers

Page: 576

View: 7365

Online communities provide a wide range of opportunities for supporting a cause, marketing a product or service, or building open source software. The Art of Community helps you recruit members, motivate them, and manage them as active participants. Author Jono Bacon offers experiences and observations from his 14-year effort to build and manage communities, including his current position as manager for Ubuntu. Discover how your community can become a reliable support network, a valuable source of new ideas, and a powerful marketing force. This expanded edition shows you how to keep community projects on track, make use of social media, and organize collaborative events. Interviews with 12 community management leaders, including Linus Torvalds, Tim O’Reilly, and Mike Shinoda, provide useful insights. Develop specific objectives and goals for building your community Build processes to help contributors perform tasks, work together, and share successes Provide tools and infrastructure that enable members to work quickly Create buzz around your community to get more people involved Harness social media to broadcast information, collaborate, and get feedback Use several techniques to track progress on community goals Identify and manage conflict, such as dealing with divisive personalities

Think Like a Programmer

An Introduction to Creative Problem Solving

Author: V. Anton Spraul

Publisher: No Starch Press

ISBN: 1593274564

Category: Computers

Page: 256

View: 2209

The real challenge of programming isn't learning a language's syntax—it's learning to creatively solve problems so you can build something great. In this one-of-a-kind text, author V. Anton Spraul breaks down the ways that programmers solve problems and teaches you what other introductory books often ignore: how to Think Like a Programmer. Each chapter tackles a single programming concept, like classes, pointers, and recursion, and open-ended exercises throughout challenge you to apply your knowledge. You'll also learn how to: –Split problems into discrete components to make them easier to solve –Make the most of code reuse with functions, classes, and libraries –Pick the perfect data structure for a particular job –Master more advanced programming tools like recursion and dynamic memory –Organize your thoughts and develop strategies to tackle particular types of problems Although the book's examples are written in C++, the creative problem-solving concepts they illustrate go beyond any particular language; in fact, they often reach outside the realm of computer science. As the most skillful programmers know, writing great code is a creative art—and the first step in creating your masterpiece is learning to Think Like a Programmer.

Making Things Happen

Mastering Project Management

Author: Scott Berkun

Publisher: "O'Reilly Media, Inc."

ISBN: 0596517718

Category: Business & Economics

Page: 392

View: 8038

Offers a collection of essays on philosophies and strategies for defining, leading, and managing projects. This book explains to technical and non-technical readers alike what it takes to get through a large software or web development project. It does not cite specific methods, but focuses on philosophy and strategy.

No bullshit guide to math and physics

Author: Ivan Savov

Publisher: Minireference Co.

ISBN: 0992001005

Category: Mathematics

Page: 445

View: 8668

Often calculus and mechanics are taught as separate subjects. It shouldn't be like that. Learning calculus without mechanics is incredibly boring. Learning mechanics without calculus is missing the point. This textbook integrates both subjects and highlights the profound connections between them. This is the deal. Give me 350 pages of your attention, and I'll teach you everything you need to know about functions, limits, derivatives, integrals, vectors, forces, and accelerations. This book is the only math book you'll need for the first semester of undergraduate studies in science. With concise, jargon-free lessons on topics in math and physics, each section covers one concept at the level required for a first-year university course. Anyone can pick up this book and become proficient in calculus and mechanics, regardless of their mathematical background.