Effective STL

50 Specific Ways to Improve Your Use of the Standard Template Library

Author: Scott Meyers

Publisher: Pearson Education

ISBN: 9780132702072

Category: Computers

Page: 279

View: 5030

“This is Effective C++ volume three – it’s really that good.” – Herb Sutter, independent consultant and secretary of the ISO/ANSI C++ standards committee “There are very few books which all C++ programmers must have. Add Effective STL to that list.” – Thomas Becker, Senior Software Engineer, Zephyr Associates, Inc., and columnist, C/C++ Users Journal C++’s Standard Template Library is revolutionary, but learning to use it well has always been a challenge. Until now. In this book, best-selling author Scott Meyers ( Effective C++ , and More Effective C++ ) reveals the critical rules of thumb employed by the experts – the things they almost always do or almost always avoid doing – to get the most out of the library. Other books describe what’s in the STL. Effective STL shows you how to use it. Each of the book’s 50 guidelines is backed by Meyers’ legendary analysis and incisive examples, so you’ll learn not only what to do, but also when to do it – and why. Highlights of Effective STL include: Advice on choosing among standard STL containers (like vector and list), nonstandard STL containers (like hash_set and hash_map), and non-STL containers (like bitset). Techniques to maximize the efficiency of the STL and the programs that use it. Insights into the behavior of iterators, function objects, and allocators, including things you should not do. Guidance for the proper use of algorithms and member functions whose names are the same (e.g., find), but whose actions differ in subtle (but important) ways. Discussions of potential portability problems, including straightforward ways to avoid them. Like Meyers’ previous books, Effective STL is filled with proven wisdom that comes only from experience. Its clear, concise, penetrating style makes it an essential resource for every STL programmer.

Effective C++

50 specific ways to improve your programs and designs

Author: N.A

Publisher: N.A

ISBN: 9780321334879

Category:

Page: 297

View: 8021

Effective Modern C++

42 Specific Ways to Improve Your Use of C++11 and C++14

Author: Scott Meyers

Publisher: "O'Reilly Media, Inc."

ISBN: 1491908424

Category: Computers

Page: 334

View: 9373

Coming to grips with C++11 and C++14 is more than a matter of familiarizing yourself with the features they introduce (e.g., auto type declarations, move semantics, lambda expressions, and concurrency support). The challenge is learning to use those features effectively—so that your software is correct, efficient, maintainable, and portable. That’s where this practical book comes in. It describes how to write truly great software using C++11 and C++14—i.e. using modern C++. Topics include: The pros and cons of braced initialization, noexcept specifications, perfect forwarding, and smart pointer make functions The relationships among std::move, std::forward, rvalue references, and universal references Techniques for writing clear, correct, effective lambda expressions How std::atomic differs from volatile, how each should be used, and how they relate to C++'s concurrency API How best practices in "old" C++ programming (i.e., C++98) require revision for software development in modern C++ Effective Modern C++ follows the proven guideline-based, example-driven format of Scott Meyers' earlier books, but covers entirely new material. "After I learned the C++ basics, I then learned how to use C++ in production code from Meyer's series of Effective C++ books. Effective Modern C++ is the most important how-to book for advice on key guidelines, styles, and idioms to use modern C++ effectively and well. Don't own it yet? Buy this one. Now". -- Herb Sutter, Chair of ISO C++ Standards Committee and C++ Software Architect at Microsoft

Generic Programming and the STL

Using and Extending the C++ Standard Template Library

Author: Matthew H. Austern

Publisher: Addison-Wesley Professional

ISBN: 9780201309560

Category: Computers

Page: 548

View: 2218

This book explains the C++ Standard Template Library (STL) in terms of generic programming--a way of designing and writing programs so that the programs can easily be reused.

Using the STL

The C++ Standard Template Library

Author: Robert Robson

Publisher: Springer Science & Business Media

ISBN: 1461213126

Category: Computers

Page: 594

View: 4451

A comprehensive introduction and guide to the STL, pitched at the level of readers already familiar with C++. It presents a thorough overview of the capabilities of the STL, detailed discussions of the use of containers, descriptions of the algorithms and how they may be used, and how the STL may be extended. An appendix provides an alphabetical reference to the entire STL, making this an extremely useful hands-on text for programmers of C++ and students coming to the STL for the first time.

More Effective C++

35 New Ways to Improve Your Programs and Designs

Author: Scott Meyers

Publisher: Pearson Education

ISBN: 013279747X

Category: Computers

Page: 336

View: 3723

More than 150,000 copies in print! Praise for Scott Meyers’ first book, Effective C++: “I heartily recommend Effective C++ to anyone who aspires to mastery of C++ at the intermediate level or above.” – The C/C++ User’s Journal From the author of the indispensable Effective C++, here are 35 new ways to improve your programs and designs. Drawing on years of experience, Meyers explains how to write software that is more effective: more efficient, more robust, more consistent, more portable, and more reusable. In short, how to write C++ software that’s just plain better. More Effective C++ includes: Proven methods for improving program efficiency, including incisive examinations of the time/space costs of C++ language features Comprehensive descriptions of advanced techniques used by C++ experts, including placement new, virtual constructors, smart pointers, reference counting, proxy classes, and double-dispatching Examples of the profound impact of exception handling on the structure and behavior of C++ classes and functions Practical treatments of new language features, including bool, mutable, explicit, namespaces, member templates, the Standard Template Library, and more. If your compilers don’t yet support these features, Meyers shows you how to get the job done without them. More Effective C++ is filled with pragmatic, down-to-earth advice you’ll use every day. Like Effective C++ before it, More Effective C++ is essential reading for anyone working with C++.

C++ Template Metaprogramming

Concepts, Tools, and Techniques from Boost and Beyond

Author: David Abrahams,Aleksey Gurtovoy

Publisher: Pearson Education

ISBN: 0321623916

Category: Computers

Page: 400

View: 4693

C++ Template Metaprogramming sheds light on the most powerful idioms of today's C++, at long last delivering practical metaprogramming tools and techniques into the hands of the everyday programmer. A metaprogram is a program that generates or manipulates program code. Ever since generic programming was introduced to C++, programmers have discovered myriad "template tricks" for manipulating programs as they are compiled, effectively eliminating the barrier between program and metaprogram. While excitement among C++ experts about these capabilities has reached the community at large, their practical application remains out of reach for most programmers. This book explains what metaprogramming is and how it is best used. It provides the foundation you'll need to use the template metaprogramming effectively in your own work. This book is aimed at any programmer who is comfortable with idioms of the Standard Template Library (STL). C++ power-users will gain a new insight into their existing work and a new fluency in the domain of metaprogramming. Intermediate-level programmers who have learned a few advanced template techniques will see where these tricks fit in the big picture and will gain the conceptual foundation to use them with discipline. Programmers who have caught the scent of metaprogramming, but for whom it is still mysterious, will finally gain a clear understanding of how, when, and why it works. All readers will leave with a new tool of unprecedented power at their disposal—the Boost Metaprogramming Library. Note: CD materials are only available with the print edition.

C++ Coding Standards

101 Rules, Guidelines, and Best Practices

Author: Herb Sutter,Andrei Alexandrescu

Publisher: Pearson Education

ISBN: 9780132654425

Category: Computers

Page: 240

View: 8729

Consistent, high-quality coding standards improve software quality, reduce time-to-market, promote teamwork, eliminate time wasted on inconsequential matters, and simplify maintenance. Now, two of the world's most respected C++ experts distill the rich collective experience of the global C++ community into a set of coding standards that every developer and development team can understand and use as a basis for their own coding standards. The authors cover virtually every facet of C++ programming: design and coding style, functions, operators, class design, inheritance, construction/destruction, copying, assignment, namespaces, modules, templates, genericity, exceptions, STL containers and algorithms, and more. Each standard is described concisely, with practical examples. From type definition to error handling, this book presents C++ best practices, including some that have only recently been identified and standardized-techniques you may not know even if you've used C++ for years. Along the way, you'll find answers to questions like What's worth standardizing--and what isn't? What are the best ways to code for scalability? What are the elements of a rational error handling policy? How (and why) do you avoid unnecessary initialization, cyclic, and definitional dependencies? When (and how) should you use static and dynamic polymorphism together? How do you practice "safe" overriding? When should you provide a no-fail swap? Why and how should you prevent exceptions from propagating across module boundaries? Why shouldn't you write namespace declarations or directives in a header file? Why should you use STL vector and string instead of arrays? How do you choose the right STL search or sort algorithm? What rules should you follow to ensure type-safe code? Whether you're working alone or with others, C++ Coding Standards will help you write cleaner code--and write it faster, with fewer hassles and less frustration.

API Design for C++

Author: Martin Reddy

Publisher: Elsevier

ISBN: 9780123850041

Category: Computers

Page: 472

View: 8997

API Design for C++ provides a comprehensive discussion of Application Programming Interface (API) development, from initial design through implementation, testing, documentation, release, versioning, maintenance, and deprecation. It is the only book that teaches the strategies of C++ API development, including interface design, versioning, scripting, and plug-in extensibility. Drawing from the author's experience on large scale, collaborative software projects, the text offers practical techniques of API design that produce robust code for the long term. It presents patterns and practices that provide real value to individual developers as well as organizations. API Design for C++ explores often overlooked issues, both technical and non-technical, contributing to successful design decisions that product high quality, robust, and long-lived APIs. It focuses on various API styles and patterns that will allow you to produce elegant and durable libraries. A discussion on testing strategies concentrates on automated API testing techniques rather than attempting to include end-user application testing techniques such as GUI testing, system testing, or manual testing. Each concept is illustrated with extensive C++ code examples, and fully functional examples and working source code for experimentation are available online. This book will be helpful to new programmers who understand the fundamentals of C++ and who want to advance their design skills, as well as to senior engineers and software architects seeking to gain new expertise to complement their existing talents. Three specific groups of readers are targeted: practicing software engineers and architects, technical managers, and students and educators. The only book that teaches the strategies of C++ API development, including design, versioning, documentation, testing, scripting, and extensibility. Extensive code examples illustrate each concept, with fully functional examples and working source code for experimentation available online. Covers various API styles and patterns with a focus on practical and efficient designs for large-scale long-term projects.

C++ Gotchas

Avoiding Common Problems in Coding and Design

Author: Stephen C. Dewhurst

Publisher: Addison-Wesley Professional

ISBN: 9780321125187

Category: Computers

Page: 325

View: 6194

The author presents 99 "gotchas"--Common and preventable problems in C++ programming and design, from minor syntactic annoyances to basic design flaws and psychological behaviour. He shows how to avoid such problems.

Beyond the C++ Standard Library

An Introduction to Boost

Author: Björn Karlsson

Publisher: Pearson Education

ISBN: 0672334151

Category: Computers

Page: 432

View: 1642

Introducing the Boost libraries: the next breakthrough in C++ programming Boost takes you far beyond the C++ Standard Library, making C++ programming more elegant, robust, and productive. Now, for the first time, a leading Boost expert systematically introduces the broad set of Boost libraries and teaches best practices for their use. Writing for intermediate-to-advanced C++ developers, Björn Karlsson briefly outlines all 58 Boost libraries, and then presents comprehensive coverage of 12 libraries you're likely to find especially useful. Karlsson's topics range from smart pointers and conversions to containers and data structures, explaining exactly how using each library can improve your code. He offers detailed coverage of higher-order function objects that enable you to write code that is more concise, expressive, and readable. He even takes you "behind the scenes" with Boost, revealing tools and techniques for creating your own generic libraries. Coverage includes Smart pointers that provide automatic lifetime management of objects and simplify resource sharing Consistent, best-practice solutions for performing type conversions and lexical conversions Utility classes that make programming simpler and clearer Flexible container libraries that solve common problems not covered by the C++ Standard Library Powerful support for regular expressions with Boost.Regex Function objects defined at the call site with Boost.Bind and Boost.Lambda More flexible callbacks with Boost.Function Managed signals and slots (a.k.a. the Observer pattern) with Boost.Signals The Boost libraries are proving so useful that many of them are planned for inclusion in the next version of the C++ Standard Library. Get your head start now, with Beyond the C++ Standard Library.

Large-scale C++ Software Design

Author: John Lakos

Publisher: Addison-Wesley Professional

ISBN: 9780201633627

Category: Computers

Page: 846

View: 8858

In designing large-scale C++ applications, you are entering a dimension barely skimmed by most C++ books, particularly considering experience with small programming projects does not scale up to larger projects. This book unites high-level design concepts with specific C++ programming details to reveal practical methods for planning and implementing high-quality large C++ systems. You will learn the importance of physical design in large systems, how to structure your software as an acyclic hierarchy of components, and techniques for reducing link-time and compile-time dependencies. Then the book turns to logical design issues--architecting a component, designing a function, and implementing an object--all in the context of a large-project environment.

Using the C++ Standard Template Libraries

Author: Ivor Horton

Publisher: Apress

ISBN: 1484200047

Category: Computers

Page: 489

View: 9604

Using the C++ Standard Template Libraries is a contemporary treatment that teaches the generic programming capabilities that the C++ 14 Standard Library provides. In this book, author Ivor Horton explains what the class and function templates available with C++ 14 do, and how to use them in a practical context. You'll learn how to create containers, and how iterators are used with them to access, modify, and extend the data elements they contain. You'll also learn about stream iterators that can transfer data between containers and streams, including file streams. The function templates that define algorithms are explained in detail, and you'll learn how to pass function objects or lambda expressions to them to customize their behavior. Many working examples are included to demonstrate how to apply the algorithms with different types of containers. After reading this book, you will understand the scope and power of the templates that the C++ 14 Standard Library includes and how these can greatly reduce the coding and development time for many applications. You'll be able to combine the class and function templates to great effect in dealing with real-world problems. The templates in the Standard Library provide you as a C++ programmer with a comprehensive set of efficiently implemented generic programming tools that you can use for most types of application. How to use Standard Library templates with your C++ applications. Understand the different types of containers that are available and what they are used for. How to define your own class types to meet the requirements of use with containers. What iterators are, the characteristics of the various types of iterators, and how they allow algorithms to be applied to the data in different types of container. How you can define your own iterator types. What the templates that define algorithms do, and how you apply them to data stored in containers and arrays. How to access hardware clocks and use them for timing execution. How to use the templates available for compute-intensive numerical data processing. How to create and use pseudo-random number generators with distribution objects.

C++ Common Knowledge

Essential Intermediate Programming

Author: Stephen C. Dewhurst

Publisher: Pearson Education

ISBN: 067233366X

Category: Computers

Page: 272

View: 8080

What Every Professional C++ Programmer Needs to Know—Pared to Its Essentials So It Can Be Efficiently and Accurately Absorbed C++ is a large, complex language, and learning it is never entirely easy. But some concepts and techniques must be thoroughly mastered if programmers are ever to do professional-quality work. This book cuts through the technical details to reveal what is commonly understood to be absolutely essential. In one slim volume, Steve Dewhurst distills what he and other experienced managers, trainers, and authors have found to be the most critical knowledge required for successful C++ programming. It doesn’t matter where or when you first learned C++. Before you take another step, use this book as your guide to make sure you’ve got it right! This book is for you if You’re no “dummy,” and you need to get quickly up to speed in intermediate to advanced C++ You’ve had some experience in C++ programming, but reading intermediate and advanced C++ books is slow-going You’ve had an introductory C++ course, but you’ve found that you still can’t follow your colleagues when they’re describing their C++ designs and code You’re an experienced C or Java programmer, but you don’t yet have the experience to develop nuanced C++ code and designs You’re a C++ expert, and you’re looking for an alternative to answering the same questions from your less-experienced colleagues over and over again C++ Common Knowledge covers essential but commonly misunderstood topics in C++ programming and design while filtering out needless complexity in the discussion of each topic. What remains is a clear distillation of the essentials required for production C++ programming, presented in the author’s trademark incisive, engaging style.

Inside the C++ Object Model

Author: Stanley B. Lippman

Publisher: Addison-Wesley Professional

ISBN: 9780201834543

Category: Computers

Page: 280

View: 8698

There is a lot of misinformation and myth about the overhead and costs associated with C++. Now Stan Lippman, the acclaimed author of the C++ Primer, answers the call for a book that gives strategy guidelines for C++ programming. Inside the C++ Object Model explains where overhead costs reside and what they actually consist of. The author explains which parts vary by implementation and which are invariant. He tells how the various implementation models arose, points out areas where they are likely to evolve, and explains why they are what they are. This book is a must for C++ programmers who want to understand the semantic implications of the C++ object model and how the model affects their programs.

Exceptional C++

47 Engineering Puzzles, Programming Problems, and Solutions

Author: Herb Sutter

Publisher: Addison-Wesley Professional

ISBN: 9780201615623

Category: Computers

Page: 208

View: 6437

The puzzles and problems in Exceptional C++ not only entertain, they will help you hone your skills to become the sharpest C++ programmer you can be. Many of these problems are culled from the famous Guru of the Week feature of the Internet newsgroup comp.lang.c++, moderated, expanded and updated to conform to the official ISO/ANSI C++ Standard. Try your skills against the C++ masters and come away with the insight and experience to create more efficient, effective, robust, and portable C++ code.

The C++ Standard Library

A Tutorial and Handbook

Author: Nicolai M. Josuttis

Publisher: Addison-Wesley Professional

ISBN: 9780201379266

Category: Computers

Page: 799

View: 3476

Contains full coverage of the ANSI/ISO C++ standard. The text covers classes, methods, interfaces and objects that make up the standard C++ libraries.

C++ FAQs

Author: Marshall P. Cline,Greg Lomow,Mike Girou

Publisher: Addison-Wesley Professional

ISBN: 9780201309836

Category: Computers

Page: 587

View: 8220

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STL Tutorial and Reference Guide

C++ Programming with the Standard Template Library

Author: David R. Musser,Gillmer J. Derge,Atul Saini

Publisher: Addison-Wesley Professional

ISBN: 9780321702128

Category: Computers

Page: 509

View: 2578

"The second edition is clearer and adds more examples on how to use STL in a practical environment. Moreover, it is more concerned with performance and tools for its measurement. Both changes are very welcome." --Lawrence Rauchwerger, Texas A&M University "So many algorithms, so little time! The generic algorithms chapter with so many more examples than in the previous edition is delightful! The examples work cumulatively to give a sense of comfortable competence with the algorithms, containers, and iterators used." --Max A. Lebow, Software Engineer, Unisys Corporation The STL Tutorial and Reference Guide is highly acclaimed as the most accessible, comprehensive, and practical introduction to the Standard Template Library (STL). Encompassing a set of C++ generic data structures and algorithms, STL provides reusable, interchangeable components adaptable to many different uses without sacrificing efficiency. Written by authors who have been instrumental in the creation and practical application of STL, STL Tutorial and Reference Guide, Second Edition includes a tutorial, a thorough description of each element of the library, numerous sample applications, and a comprehensive reference. You will find in-depth explanations of iterators, generic algorithms, containers, function objects, and much more. Several larger, non-trivial applications demonstrate how to put STL's power and flexibility to work. This book will also show you how to integrate STL with object-oriented programming techniques. In addition, the comprehensive and detailed STL reference guide will be a constant and convenient companion as you learn to work with the library. This second edition is fully updated to reflect all of the changes made to STL for the final ANSI/ISO C++ language standard. It has been expanded with new chapters and appendices. Many new code examples throughout the book illustrate individual concepts and techniques, while larger sample programs demonstrate the use of the STL in real-world C++ software development. An accompanying Web site, including source code and examples referenced in the text, can be found at http://www.cs.rpi.edu/~musser/stl-book/index.html.

Software and Mind

The Mechanistic Myth and Its Consequences

Author: Andrei Sorin

Publisher: Andsor Books

ISBN: 0986938904

Category: Science

Page: 944

View: 8523

Addressing general readers as well as software practitioners, "Software and Mind" discusses the fallacies of the mechanistic ideology and the degradation of minds caused by these fallacies. Mechanism holds that every aspect of the world can be represented as a simple hierarchical structure of entities. But, while useful in fields like mathematics and manufacturing, this idea is generally worthless, because most aspects of the world are too complex to be reduced to simple hierarchical structures. Our software-related affairs, in particular, cannot be represented in this fashion. And yet, all programming theories and development systems, and all software applications, attempt to reduce real-world problems to neat hierarchical structures of data, operations, and features. Using Karl Popper's famous principles of demarcation between science and pseudoscience, the book shows that the mechanistic ideology has turned most of our software-related activities into pseudoscientific pursuits. Using mechanism as warrant, the software elites are promoting invalid, even fraudulent, software notions. They force us to depend on generic, inferior systems, instead of allowing us to develop software skills and to create our own systems. Software mechanism emulates the methods of manufacturing, and thereby restricts us to high levels of abstraction and simple, isolated structures. The benefits of software, however, can be attained only if we start with low-level elements and learn to create complex, interacting structures. Software, the book argues, is a non-mechanistic phenomenon. So it is akin to language, not to physical objects. Like language, it permits us to mirror the world in our minds and to communicate with it. Moreover, we increasingly depend on software in everything we do, in the same way that we depend on language. Thus, being restricted to mechanistic software is like thinking and communicating while being restricted to some ready-made sentences supplied by an elite. Ultimately, by impoverishing software, our elites are achieving what the totalitarian elite described by George Orwell in "Nineteen Eighty-Four" achieves by impoverishing language: they are degrading our minds.