Vault Dweller's Survival Guide

Author: David S. J. Hodgson,Prima Games (Firm),Nick Von Esmarch

Publisher: Prima Games

ISBN: 9780744016314

Category: Computer adventure games

Page: 543

View: 1736

If you've played Fallout, you know how complicated the game can get. This guide to Fallout 4 provides in-depth content, detailed screen captures, quick-reference tips, and professional strategy.--

Fallout 4 Vault Dweller's Survival Guide

Prima Official Game Guide

Author: David Hodgson,Nick von Esmarch

Publisher: Prima Games

ISBN: 9780744016307

Category:

Page: 448

View: 4450

Fallout 4 Vault Dweller's Survival Guide includes... This staggeringly complete guide is stuffed with all the information you'll need to survive and thrive in Fallout 4. Your ultimate Wasteland companion: walkthroughs and detailed maps give you all the strategies, locations, items, and loot. Specs and reference data for all the perks, armor, weapons, items, and creatures you'll encounter. Complete crafting and workshop references detail the thousands of items you can collect, upgrade, and build. Free Mobile-Friendly eGuide-- Unlock the enhanced eGuide for access to updated content, all optimized for a second-screen experience.

Fallout 4 Ultimate Vault Dweller's Survival Guide Bundle

Author: David Hodgson,Nick von Esmarch

Publisher: Prima Games

ISBN: 9780744016895

Category:

Page: 448

View: 3194

This ultra-limited bundle contains items straight from the Wasteland and a hardcover guide--all the necessities for survival for the ultimate Fallout® 4 collector! Zap That Thirst! With these Nuka Cola collectibles: a Nuka Cola metal bottle opener, five magnetic bottle caps, and a Nuka Cola embroidered patch. It pays to know the date when the apocalypse is on its way! Keep track with The Art of Fallout® 4 2015-2016 calendar. The guide and items are packaged in a premium full-color box with a magnetic flap closure. Premium hardcover book with bonus soft-touch dust jacket--exclusive to the bundle. A must-have for any Fallout® 4 fan! Includes seven lithographs and a poster-size world map. This staggeringly comprehensive guide is stuffed with all the information you'll need to survive and thrive in Fallout® 4. Mobile-Friendly eGuide: Unlock the enhanced eGuide for access to updated content, all optimized for a second-screen experience. This limited edition bundle will only be printed once. When they are sold out, they will be gone forever!

BIOMIA - Weltenlabor #1 Bauanleitungen für Minecraft

Author: Andreas Zintzsch

Publisher: Bildner Verlag

ISBN: 3832853065

Category: Computers

Page: 96

View: 6711

Suchst Du Anregungen und Ideen, die Du in Deine eigenen Minecraft-Projekte einfließen lassen kannst? Kleine Objekte und Dekorationsmöglichkeiten, Zubehör oder der fehlende Anbau zu Deiner Burg? Hier findest Du die besten Bauideen von vielen verschiedenen Minecraftern, die 2016 an einem Wettbewerb teilnahmen, wie zum Beispiel ein Pilzhaus, eine Waschmaschine oder ein Berggefängnis. Die Bauvorschläge sind bewusst klein gehalten und mit mehreren Bildern anschaulich dargestellt, so dass man sie jederzeit leicht nachbauen und in seinen eigenen Projekten verwenden kann. Des Weiteren werden nützliche Konsolenbefehle und die neuen Strukturblöcke erklärt, die Dich beim Bau in Minecraft unterstützen. Im Buch findest Du u. a.: ++ Ideen für Dekorations- und Einrichtungsgegenstände ++ Kleinere Bauten, um größere Projekte zu vervollständigen ++ Verschönerungen für Plätze und Wege ++ Nützliche Konsolenbefehle für den Bau ++ Erklärung und Verwendung von Strukturblöcken u. v. m. Hinweis: Diese Publikation ist kein offizielles Lizenzprodukt von Mojang AB. Alle verwendeten Markennamen oder Warenzeichen sind Eigentum der jeweiligen Rechteinhaber.

Mass Effect

Mass Effect Artbook

Author: Casey Hudson,Derric Watts

Publisher: N.A

ISBN: 9783868697599

Category:

Page: 181

View: 6159

Silo

Roman

Author: Hugh Howey

Publisher: Piper Verlag

ISBN: 3492961428

Category: Fiction

Page: 544

View: 647

Drei Jahre nach dem mysteriösen Tod seiner Frau Allison setzt Sheriff Holston seiner Aufgabe ein Ende und entschließt sich, die strengste Regel zu brechen: Er will das Silo verlassen. Doch die Erdoberfläche ist hoch toxisch, ihr Betreten bedeutet den sicheren Tod. Holston nimmt das in Kauf, um endlich mit eigenen Augen zu sehen, was sich hinter der großen Luke befindet, die sie alle gefangen hält. Seine Entdeckung ist ebenso ungeheuerlich wie die Folgen, die sein Handeln nicht zuletzt für seine Nachfolgerin Juliette hat ... Hugh Howeys verstörende Zukunftsvision ist rasanter Thriller und faszinierender Gesellschaftsroman in einem. »Silo« handelt von Lüge und Manipulation, Loyalität, Menschlichkeit und der großen Tragik unhinterfragter Regeln.

Ship it!

Software-Projekte erfolgreich zum Abschluss bringen

Author: Jared R. Richardson,William A. Gwaltney

Publisher: Hanser Verlag

ISBN: 9783446404250

Category:

Page: 229

View: 6654

The Silence of Fallout

Nuclear Criticism in a Post-Cold War World

Author: Michael Blouin,Morgan Shipley,Jack Taylor

Publisher: Cambridge Scholars Publishing

ISBN: 1443868035

Category: Literary Criticism

Page: 290

View: 9589

This collection asks how we are to address the nuclear question in a post-Cold War world. Rather than a temporary fad, Nuclear Criticism perpetually re-surfaces in theoretical circles. Given the recent events at the Fukushima Daiichi nuclear plant in Japan, the ripple of anti-nuclear sentiment the event created, as well as the discursive maneuvers that took place in the aftermath, we might pause to reflect upon Nuclear Criticism and its place in contemporary scholarship (and society at-large). Scholars who were active in earlier expressions of Nuclear Criticism converse with emergent scholars likewise striving to negotiate the field moving forward. This volume revolves around these dialogic moments of agreement and departure; refusing the silence of complacency, the authors renew this conversation while taking it in exciting new directions. As political paradigms shift and awareness of nuclear issues manifests in alternative forms, the collected essays establish groundwork for future generations caught in a perpetual struggle with legacies of the nuclear.

Gordons Berufung

Roman

Author: David Brin

Publisher: Heyne Verlag

ISBN: 3641175305

Category: Fiction

Page: N.A

View: 3263

Nach dem Atomkrieg Sechzehn Jahre lang hat Gordon Krantz sich alleine durch die postapokalyptische Welt geschlagen und irgendwie überlebt – bis er das Postauto findet. Ihm kommt eine irrwitzige Idee: Er zieht dem toten Postboten die Uniform aus, legt sie selbst an und macht sich daran, die Briefe zuzustellen, soweit die Adressaten noch am Leben sind. Er gibt vor, Vertreter einer nicht existierenden Übergangsregierung zu sein, der das Postwesen wieder aufbauen soll, und ermuntert die Menschen, Briefe an ihre Verwandten zu schreiben. Dadurch verschafft er sich nicht nur ein Einkommen in Form des Portos – er ermuntert damit auch Tausende zum Wiederaufbauen und bringt neue Hoffnung in eine verloren geglaubte Welt ...

Fallout 4 Veteranenratgeber

Author: Franz von Falkenstein

Publisher: BookRix

ISBN: 3739635460

Category: Computers

Page: 44

View: 939

All den Anwärtern der Bruderschaft, die zu uns gekommen sind, um für die Freiheit im Commonwealth zu kämpfen, empfehlen wir die Lektüre dieses Ratgebers von Paladin Franz. Lest es gründlich, damit auch Ihr einmal eine solch schöne Powerrüstung von uns bekommt, sobald Ihr zum Ritter ernannt wurdet. Und nun: ad victoriam!

The State of Play

Creators and Critics on Video Game Culture

Author: Daniel Goldberg

Publisher: Seven Stories Press

ISBN: 1609806409

Category: Games

Page: 192

View: 2381

FEATURING: IAN BOGOST - LEIGH ALEXANDER - ZOE QUINN - ANITA SARKEESIAN & KATHERINE CROSS - IAN SHANAHAN - ANNA ANTHROPY - EVAN NARCISSE - HUSSEIN IBRAHIM - CARA ELLISON & BRENDAN KEOGH - DAN GOLDING - DAVID JOHNSTON - WILLIAM KNOBLAUCH - MERRITT KOPAS - OLA WIKANDER The State of Play is a call to consider the high stakes of video game culture and how our digital and real lives collide. Here, video games are not hobbies or pure recreation; they are vehicles for art, sex, and race and class politics. The sixteen contributors are entrenched—they are the video game creators themselves, media critics, and Internet celebrities. They share one thing: they are all players at heart, handpicked to form a superstar roster by Daniel Goldberg and Linus Larsson, the authors of the bestselling Minecraft: The Unlikely Tale of Markus "Notch" Persson and the Game that Changed Everything. The State of Play is essential reading for anyone interested in what may well be the defining form of cultural expression of our time. "If you want to explain to anyone why videogames are worth caring about, this is a single volume primer on where we are, how we got here and where we're going next. In every way, this is the state of play." —Kieron Gillen, author of The Wicked + the Divine, co-founder of Rock Paper Shotgun From the Hardcover edition.

My Avatar, My Self

Identity in Video Role-Playing Games

Author: Zach Waggoner

Publisher: McFarland

ISBN: 0786454091

Category: Games & Activities

Page: 207

View: 5719

With videogames now one of the world’s most popular diversions, the virtual world has increasing psychological influence on real-world players. This book examines the relationships between virtual and non-virtual identity in visual role-playing games. Utilizing James Gee’s theoretical constructs of real-world identity, virtual-world identity, and projective identity, this research shows dynamic, varying and complex relationships between the virtual avatar and the player’s sense of self and makes recommendations of terminology for future identity researchers.

Java ist auch eine Insel

Programmieren lernen mit dem Standardwerk für Java-Entwickler. Ausgabe 2017, aktuell zu Java 9

Author: Christian Ullenboom

Publisher: N.A

ISBN: 9783836258692

Category: Computers

Page: 1363

View: 6287

Fallout 3 - Strategy Guide

Author: GamerGuides.com

Publisher: Gamer Guides

ISBN: 1631020692

Category: Games

Page: N.A

View: 6420

War never changes. The Fallout franchise certainly has, however. In 2008 Bethesda revived Interplay's famous "Post Nuclear Role Playing Game", moving from third person to first person, and from the west coast to the east coast. You are the Lone Wanderer, an outcast from Vault 101 who sacrifices a relatively easy life in order to brave the terrors of the post-apocalyptic Wasteland and find your Dad, whose mysterious departure from Vault 101 sets a chain of events in motion that will change the Capital Wasteland forever... This guide is intended to be the ultimate completionist's guide to Fallout 3. The guide offers the following: - Every area in the game covered extensively including all side quests and main quests. - All the Bobbleheads, skill books and schematic locations. - A full trophy/achievement guide. - An in-depth information about character creation is also provided so you can create whatever Vault Dweller suits you best. - Good, evil and neutral alternatives to quests will be presented where applicable. Become the Last, Best Hope of Humanity... or add to the continuing sum of human misery in your selfish quest for survival. Sneak past foes, talk your way out of confrontations, shoot everything in the head, or create a character who can do it all. The Wasteland is a big, dangerous place, and this guide will help you experience as much as possible.

Bridging Literacies with Videogames

Author: Hannah R. Gerber,Sandra Schamroth Abrams

Publisher: Springer

ISBN: 9462096686

Category: Education

Page: 210

View: 9163

Bridging Literacies with Videogames provides an international perspective of literacy practices, gaming culture, and traditional schooling. Featuring studies from Australia, Colombia, South Korea, Canada, and the United States, this edited volume addresses learning in primary, secondary, and tertiary environments with topics related to: • re-creating worlds and texts • massive multiplayer second language learning • videogames and classroom learning These diverse topics will provide scholars, teachers, and curriculum developers with empirical support for bringing videogames into classroom spaces to foster meaning making. Bridging Literacies with Videogames is an essential text for undergraduates, graduates, and faculty interested in contemporizing learning with the medium of the videogame.