How to Draw Cartoons for Comic Strips

Author: Christopher Hart

Publisher: Random House LLC

ISBN: 9780823023530

Category: Art

Page: 144

View: 7229

Shows how to draw cartoon people, dogs, cats, and birds, explains how to make animals act like people, and discusses composition, dialogue balloons, and layout

Comics machen

Author: Scott McCloud

Publisher: CARLSEN Verlag

ISBN: 3551786496

Category: Comics & Graphic Novels

Page: 272

View: 1791

Nach dem sich Scott McCloud in seinen ersten beiden Büchern »Comics richtig lesen« und »Comics neu erfinden« der Theorie und der Zukunft des Mediums Comic gewidmet hat, wendet er sich nun den praktischen Dingen zu. »Comics machen« schildert in gewohnt profunder und amüsanter Weise den Prozess des Comic-Schaffens. Hier lernt man alles über... - die Wahl des richtigen Bildausschnitts, um eine klare und stringente Geschichte zu erzählen. - die Aufteilung einer Seite, um den besten Lesefluss zu ermöglichen. - die gelungene Komposition von Texten und Bildern. - die Schaffung neuer und interessanter Figuren. - den Gebrauch von Körpersprache, Gestik und Mimik, um den Figuren Leben einzuhauchen. - die Schaffung vielfältiger und glaubhafter Welten, in denen die Leser sich verlieren können. - die richtigen Zeichenwerkzeuge. - die verschiedenen Comicstile und Genres. Dieses Buch ist ein umfassender Wegweiser für alle, die selbst Comics machen wollen. Ganz gleich ob sie für Comics, Manga oder Graphic Novels schwärmen, ob sie zeichnen, Geschichten schreiben oder beides verbinden wollen.

You Can Draw Cartoons

Author: Lou Darvas

Publisher: Courier Corporation

ISBN: 9780486146850

Category: Art

Page: 160

View: 815

Generously illustrated, user-friendly guide by popular illustrator presents abundance of valuable pointers for both beginners and experienced cartoonists: pen and brush handling; coloring and patterns; more.

How to Draw and Sell Digital Cartoons

Author: Leo Hartas

Publisher: The Ilex Press Ltd

ISBN: 9781904705284

Category: Cartooning

Page: 160

View: 5829

Computers play a role in the lives of many professional cartoonists. They can make the production process less time-consuming and, consequently, quicker and cheaper. How to Draw and Sell Digital Cartoons is written by an illustrator who employs both digital and traditional methods. It is full of advice on how to use computers to create cartoons and sell your work, and how to deliver it in the appropriate digital format.

Learn to Draw Comics

Author: George Leonard Carlson

Publisher: Courier Corporation

ISBN: 0486163407

Category: Art

Page: 64

View: 9964

This user-friendly guide from the 1930s offers wealth of practical advice, with abundant illustrations and nontechnical prose. Creating expressions, attaining proportion, applying perspective, depicting anatomy, simple shading, achieving consistency, characterization, more.

The Professional Step-By-Step Guide to Cartooning

Learn to Draw Cartoons with Over 1500 Practical Illustrations; All You Need to Know to Create Cartoon and Comic Strip Characters and How to Bring the to Life Using Props and Imaginative Backgrounds, Including Techniques for Digital Enhancement and Simple Animation

Author: I. Van Hissey,Curtis Tappenden

Publisher: Southwater

ISBN: 9781782142041

Category: Art

Page: 256

View: 6749

A comprehensive and practical guide to drawing cartoons successfully with expert projects and exercises.

How to Draw Cartoons

An Easy Step-By-Step Guide

Author: Adam Clay

Publisher: Arcturus Pub

ISBN: 9781848374959

Category: Juvenile Nonfiction

Page: 128

View: 3222

Presents step-by-step instructions for drawing cartoon people, animals, and characters as well as backgrounds for comic strips, including cityscapes, dungeons, lanscapes, and alien planets.

How to Draw Cartoons

Author: Clare A. Briggs

Publisher: N.A


Category: Caricature

Page: 133

View: 1664

Comic Books and Comic Strips in the United States Through 2005

An International Bibliography

Author: John A. Lent

Publisher: Greenwood Publishing Group

ISBN: 9780313338830

Category: Art

Page: 345

View: 9959

This final work in John Lent's series of bibliographies on comic art gathers together an astounding array of citations on American comic books and comic strips. Included in this volume are citations regarding anthologies and reprints; criticism and reviews; exhibitions, festivals, and awards; scholarship and theory; and the business, artistic, cultural, legal, technical, and technological aspects of American comics. Author John Lent has used all manner of methods to gather the citations, searching library and online databases, contacting scholars and other professionals, attending conferences and festivals, and scanning hundreds of periodicals. He has gone to great length to categorize the citations in an easy-to-use, scholarly fashion, and in the process, has helped to establish the field of comic art as an important part of social science and humanities research. The ten volumes in this series, covering all regions of the world, constitute the largest printed bibliography of comic art in the world, and serve as the beacon guiding the burgeoning fields of animation, comics, and cartooning. They are the definitive works on comic art research, and are exhaustive in their inclusiveness, covering all types of publications (academic, trade, popular, fan, etc.) from all over the world. Also included in these books are citations to systematically-researched academic exercises, as well as more ephemeral sources such as fanzines, press articles, and fugitive materials (conference papers, unpublished documents, etc.), attesting to Lent's belief that all pieces of information are vital in a new field of study such as comic art.

How to Draw Cartoons

Author: Brian Platt

Publisher: Accent Press Ltd

ISBN: 1435610296

Category: Art

Page: 64

View: 1494

Fun, simple and entertaining – this book will help the complete novice turn out professional looking cartoons in minutes. Suitable for all age groups.

How to Draw and Paint Cartoons and Animation

Author: Hollis Lloyd,Paul Johnson

Publisher: Booksales

ISBN: 9780785800408

Category: Animation (Cinematography)

Page: 96

View: 2034

An informative guide to cartooning covers character creation, materials and techniques, facial expressions and caricatures, plot development, and special effects to help children create a complete comic strip, and learn about animation by making a flick book a zoetrope.

Comics richtig lesen

Author: Scott McCloud

Publisher: CARLSEN Verlag

ISBN: 3551748179

Category: Humor

Page: 224

View: 7966

»Geschickt als ein leicht lesbarer Comic verkleidet, dekonstruiert Scott McClouds einfach gehaltener Band die geheime Sprache der Comics, während nebenbei Geheimnisse von Zeit, Raum, Kunst und Kosmos enthüllt werden. Der intelligenteste Comic, den ich seit langem gesehen habe. Bravo!« Art Spiegelman

How to be a Successful Cartoonist

Author: Randy Glasbergen

Publisher: Northlight

ISBN: 9780891346333

Category: Art

Page: 122

View: 6375

Whether you want to turn your cartooning talent into a few extra bucks or an entire career, you probably have lots of questions..... How can I make my work look really professional? How do I know if I'm funny enough to impress editors and readers? How can I break into the business? Where should I send my cartoons? How much money can I make? Here are all the real-world answers from successful cartoonist Randy Glasbergen, along with practical advice, insight and artwork from dozens of the world's greatest cartoonists and humorous illustrators. It's the honest and accurate help you need to take your talent all the way to the funny pages of newspapers, magazines, children's books, greeting cards and more!

Draw Your Own Cartoons!

Author: Don Mayne

Publisher: Williamson Pub

ISBN: 9781885593764

Category: Juvenile Nonfiction

Page: 64

View: 7853

Explains how to draw cartoons, starting with materials and techniques, showing how to create characters, scenes, and cartoon special effects.

Perspective! for Comic Book Artists

How to Achieve a Professional Look in Your Artwork

Author: David Chelsea

Publisher: Watson-Guptill Publications

ISBN: 0823005674

Category: Art

Page: 176

View: 3483

Teaches comic book artists about artistic perspective, covering one, two, and three-point perspective, using circles, drawing the human figure, and explaining the horizon and vanishing point

Christopher Hart's Portable Cartoon Studio

Author: Christopher Hart

Publisher: N.A

ISBN: 9780823041091

Category: Art

Page: 48

View: 1187

A take-anywhere portable cartooning studio, complete with a colour instruction book, a refillable 60-page sketchpad, and a pencil, offering would-be cartoonists the secrets of successful cartooning.

Drawing Comics Lab

52 Exercises on Characters, Panels, Storytelling, Publishing & Professional Practices

Author: Robyn Chapman

Publisher: N.A

ISBN: 1592538126

Category: Art

Page: 136

View: 5365

Do you dream of becoming a comic artist? Drawing Comics Lab covers all of the basic steps necessary to produce a comic, from the first doodle to the finished publication. This easy-to-follow book is designed for the beginning or aspiring cartoonist; both children and adults will find the techniques to be engaging and highly accessible. Featured artists include: - James Sturm - Tom Hart - Jessica Abel - Matt Madden - Eddie Campbell - And many others Start your comic adventures today with Drawing Comics Lab!

The Practical Encyclopedia of Cartooning

Learn to Draw Cartoons Step by Step with Over 1500 Illustrations

Author: Ivan Hissey,Curtis Tappenden

Publisher: N.A

ISBN: 9780754818977

Category: Art

Page: 256

View: 9080

The art of cartooning has had a huge influence on many different cultures across the globe. From the simple and accessible charms of traditional newspaper comic strips to the sophisticated animations that make up any number of television shows, cartoon art allows anyone, however inexperienced, a chance to express themselves and delight others. This expertly presented new guide begins with a number of essential techniques, from testing the effects of different pencils on different paper surfaces to exploring the subtle differences between different pen strokes and patterns. The various styles of sketching are also demonstrated in a number of clear and concise exercises, helping the reader to craft and fashion their own characters at will. The book offers a wide variety of practical exercises to allow the reader to perfect their newly found skills - from lessons in anatomy, facial expression and depicting movement to dressing the character, creating dialogue and using backgrounds. The authors explain the concepts and methods used by professional cartoonists and graphic artists to help build a scene, develop and expand a narrative, and create a wide range of scenes and environments in which the characters can interact and relate. These techniques are explained clearly and effectively, and are backed up throughout with practical exercises and projects that will help polish and to give shape and life to the reader?s cartoon creations. With more powerful computers available at ever-cheaper prices, cartoon art can be fashioned with little more than a laptop computer. The book helps to unravel the complexities of digital manipulation, with illustrative screengrabs and detailed explanations of the methods used, step-by-step. Of equal use to the seasoned professional and to the complete beginner, this comprehensive volume offers an easy to use, practical guide to help you master one of the best-loved and consistently innovative art forms of our time.

Cartoon Success Secrets

A Tribute to 30 Years of Cartoonist Profiles

Author: Jud Hurd

Publisher: Andrews McMeel Publishing

ISBN: 9780740738098

Category: Humor

Page: 368

View: 9203

Cartoon Success Secrets offers a veritable comics college education on how to succeed as a cartoonist. It features insider's perspectives from 20 top cartoonists, whose comic strips such as Zits, Garfield, Cathy, and For Better or For Worse appear in at least a thousand newspapers every day. Author Jud Hurd caught the cartooning bug more than three quarters of a century ago, and at age 90 he's still not cured. Now, in Cartoon Success Secrets, the editor of the cartooning industry's leading insider magazine, CARTOONIST PROfiles, shares the colorful stories and sage advice of his cartoonist colleagues. Through his personal encounters with virtually every cartoonist legend of the last four decades, Hurd amassed countless insights from the world's best cartoonists on how they rose to the top of their field. Now, for the first time ever, he shares his early conversations with such famous cartoonists as Walt Disney, Rube Goldberg, H. T. Webster, George McManus, Frederick Opper, and countless others who succeeded in selling their creations to major syndicates and attaining their cartooning aspirations. Their words will inspire all who have dreamed of becoming a famous cartoonist. Many books have profiled cartooning legends, but never before has a book compiled detailed advice from these creators on how they achieved their success. Cartoon Success Secrets is sure to fascinate cartoon enthusiasts the world over, from fledgling cartoonists looking to break into the industry to fans of the funny pages wanting to know how their favorite artists made it big.