Dungeons & Dragons Monster Manual

Core Rulebook III V.3.5

Author: Wizards of the Coast, Inc,Skip Williams,Jonathan Tweet,Monte Cook

Publisher: N.A

ISBN: 9780786928934

Category: Games

Page: 319

View: 1021

Revised versions of the phenomenally successful Dungeons & Dragons core rulebooks.

Dungeons and Dragons Core Rulebook

Author: Wizards RPG Team

Publisher: N.A

ISBN: 9780786950638

Category: Games

Page: 832

View: 5139

All three 4th Edition core rulebooks in one handsome slipcase. The Dungeons & Dragons Roleplaying Game has defined the medieval fantasy genre and the tabletop RPG industry for more than 30 years. In the D&D game, players create characters that band together to explore dungeons, slay monsters, and find treasure. The 4th Edition D&D rules offer the best possible play experience by presenting exciting character options, an elegant and robust rules system, and handy storytelling tools for the Dungeon Master. This gift set provides all three 4th Edition Dungeons & Dragons core rulebooks (Player's Handbook, Dungeon Master's Guide, and Monster Manual) in a handsome slipcase that looks great on any bookshelf.

Monster Manual

Core Rulebook III V.3.5

Author: Wizards of the Coast

Publisher: N.A

ISBN: 9780786962440

Category: Games

Page: 319

View: 6110

Describes the characteristics and attributes of a variety of monsters, zombies, demons, giants, werewolves, animals, and aliens for use in the Dungeons and Dragons game.

Monster Manual

Author: Wizards RPG Team,Wizards of the Coast, Inc

Publisher: N.A

ISBN: 9780786965618

Category: Games & Activities

Page: 352

View: 3054

Describes the characteristics and attributes of a variety of monsters, zombies, demons, giants, werewolves, animals, and aliens for use in the Dungeons and Dragons game.

Player's Handbook

Author: Jeremy Crawford,James Wyatt,Wizards of the Coast, Inc,Robert J. Schwalb,Bruce R. Cordell

Publisher: N.A

ISBN: 9780786965601

Category: Games & Activities

Page: 316

View: 4822

A player's handbook for the newest edition of the role-playing game contains rules for character creation and advancement, backgrounds and skills, exploration, equipment, and spells.

Core Rulebook

Author: Wizards RPG Team

Publisher: N.A

ISBN: 9780786966622

Category: Games & Activities

Page: N.A

View: 2265

All rules and reference required to play the world's greatest roleplaying game. Need a refresh on your well-loved copies of the D&D rule books? Have a friend who is itching to get into Dungeons & Dragons? Want a super-handy case to hold all that D&D goodness? The Dungeons & Dragons Core Rules Gift Set includes everything you need to create and play adventures of your own in the world's greatest roleplaying game: · Player's Handbook · Dungeon Master's Guide · Monster Manual · Dungeon Master's Screen This is a great gift for the Dungeons & Dragons fans in your life or as a treat for yourself. Each book has the most recent text updates and errata. All three books and the screen feature a foil-paper cover that distinguish them at your table.

Monster Manual

Author: Wizards of the Coast, Inc,Mike Mearls,Stephen Schubert,James Wyatt

Publisher: N.A

ISBN: 9780786950454

Category: Games

Page: 287

View: 568

Play 4th Edition D&D in style with this deluxe rulebook. The Monster Manual presents more than 300 official monsters for all levels of play, including illustrations and complete game statistics. This is a premium, foil cover version of the 4th Edition Monster Manual that every Dungeons & Dragons player and Dungeon Master can appreciate.

Dungeon Master's Guide

Author: N.A

Publisher: N.A

ISBN: 9780786965625

Category: Games & Activities

Page: 320

View: 5180

A core rulebook for dungeon masters shares guidelines for weaving legendary D&D stories, providing recommendations for world creation and optional rules and incorporating hundreds of classic D&D magic items.

Monster Manual Special Edition

Author: Skip Williams,Monte Cook,Jonathan Tweet

Publisher: N.A

ISBN: 9780786939435

Category: Games

Page: 319

View: 9138

A deluxe leatherbound edition of one of the three D&D core rulebooks. This new, beautifully bound version of the Monster Manual joins the special editions of the Player’s Handbook and the Dungeon Master’s Guide to complete the premiere set of Dungeons & Dragons core rulebooks. Like the others, the title gets premium treatment in the form of a leather binding, emboss and foil treatment, gilt-edged paper, and an attached ribbon bookmark.

Dungeons & dragons player's handbook

core rulebook I v. 3.5

Author: Monte Cook,Jonathan Tweet,Skip Williams

Publisher: N.A

ISBN: N.A

Category: Games

Page: 317

View: 9737

Revised versions of the phenomenally successful Dungeons & Dragons core rulebooks.

Ich bin böse

Psychologischer Spannungsroman

Author: Ali Land

Publisher: Goldmann Verlag

ISBN: 3641188067

Category: Fiction

Page: 352

View: 3371

Die 15-jährige Milly wächst schwer traumatisiert in einer Pflegefamilie auf. Eine neue Identität soll alle Spuren zu ihrer Vergangenheit verwischen. Denn Milly ist die Tochter einer Serienmörderin. Und diese konnte nur gefasst werden, weil Milly der Polizei entscheidende Hinweise gegeben hatte. Jetzt wird ihrer Mutter der Prozess gemacht, und Milly wird plötzlich von Gewissensbissen heimgesucht. In ihrer Pflegefamilie findet das Mädchen keine Unterstützung, um diese schwere Zeit zu überstehen – im Gegenteil: Phoebe, die leibliche Tochter, hasst Milly von ganzem Herzen und versucht mit allen Mitteln, ihr das Leben so schwer wie möglich zu machen. Und damit weckt sie in Milly eine verborgene Seite. Eine böse Seite. Denn Milly ist die Tochter ihrer Mutter ...

Dragons in the Stacks: A Teen Librarian's GUide to Tabletop Role-Playing

Author: Steven A. Torres-Roman,Cason E. Snow

Publisher: ABC-CLIO

ISBN: 1610692624

Category: Language Arts & Disciplines

Page: 212

View: 7290

A one-stop, complete guide to tabletop role-playing games for novice librarians as well as seasoned players. • Discusses collection development, cataloging, and programs for teens • Supplies detailed reviews of scores of popular and less well-known role-playing games • Outlines a variety of affordable, effective programs for teens that involve role-playing tabletop games

Monster Manual 3

Roleplaying Game Core Rules

Author: Mike Mearls,Greg Bilsland,Robert J. Schwalb

Publisher: N.A

ISBN: 9780786954902

Category: Games

Page: 223

View: 9171

This core rulebook introduces an innovative monster stat block format, that makes running monsters easier for the Dungeon Master, and presents a horde of iconic monsters that fit into any campaign.

Monster Manual 2

Author: Rob Heinsoo,Wizards of the Coast, Inc,Stephen Schubert

Publisher: N.A

ISBN: 9780786951017

Category: Games

Page: 223

View: 6352

Hundreds of old and new monsters for your 4th edition D&D(R) game! This core rulebook presents hundreds of monsters for your D&D campaign. Classic monsters such as centaurs and frost giants make their first 4th edition appearance here. In addition, this book includes scores of new monsters to challenge characters of heroic, paragon, and epic levels.

Advanced Dungeons & Dragons Monstrous Manual

Author: Wizards RPG Team,Wizards of the Coast, Inc

Publisher: N.A

ISBN: 9780786964468

Category: Games

Page: 384

View: 5741

Presents profiles for hundreds of iconic monsters to be used in conjunction with the second edition advanced Dungeons and Dragons core rulebooks.

Dungeons and Dragons 4th Edition For Dummies

Author: Bill Slavicsek,Richard Baker

Publisher: John Wiley & Sons

ISBN: 1118052579

Category: Games

Page: 456

View: 363

Explore the fantasy world of D&D and delve into dungeons, slay monsters, and gain treasure! If you've been thinking of playing D&D or you've played before and you want to get up to speed on the all-new 4th Edition, this is the book for you. Here's what you need to know to join the fantasy fun. D&D terminology — understand what ability check, modifier, saving throw, AC, gp, hp, and XP mean Roll the dice — add modifiers and see if you rolled the d20 high enough to beat the challenge Minding your manners — know D&D etiquette so you'll be welcome in any adventure Character building — select your character's race and class, and choose the best powers, skills, feats, and gear Roleplaying — give your character a background and personality quirks Combat — use combat rules, a battle grid, and miniatures to play out furious battles Open the book and find: Everything a new player needs to get started playing D&D Details on four fantasy races and four iconic classes Explanations of every number and statistic on the character sheet The best magic items and equipment for characters of all classes Advice on roleplaying and teamwork A ready-to-use adventure to get you started as a Dungeon Master A ready-to-use battle grid with character and monster markers

The Evolution of Fantasy Role-Playing Games

Author: Michael J. Tresca

Publisher: McFarland

ISBN: 0786460091

Category: Games & Activities

Page: 238

View: 1445

Tracing the evolution of fantasy gaming from its origins in tabletop war and collectible card games to contemporary web-based live action and massive multi-player games, this book examines the archetypes and concepts within the fantasy gaming genre alongside the roles and functions of the game players themselves. Other topics include: how The Hobbit and The Lord of the Rings helped shape fantasy gaming through Tolkien’s obsessive attention to detail and virtual world building; the community-based fellowship embraced by players of both play-by-post and persistent browser-based games, despite the fact that these games are fundamentally solo experiences; the origins of gamebooks and interactive fiction; and the evolution of online gaming in terms of technological capabilities, media richness, narrative structure, coding authority, and participant roles.