Nuke 101

Professional Compositing and Visual Effects

Author: Ron Ganbar

Publisher: Pearson Education

ISBN: 0132639947

Category: Computers

Page: 400

View: 2426

For many visual effects artists who are just starting out or are moving from After Effects, Shake, Fusion, or another compositing tool, they are learning that Nuke is quickly becoming the feature film compositing industry standard. While there are several online turorials and courses available, there is currently no book on the market for those who need to know all the ins and outs of the software. Until now. Nuke 101 covers everything readers need to know to begin using the compositor for their projects. It includes step-by-step lessons on basic and advanced compositing, color correction, Roto Paint, keying, tracking, as well as more advanced topics such as using CGI and the 3D engine. The projects used throughout the book are based on real-world examples of professional production work and offer hard-worn advice from the pros who work in the trenches on high-end compositing work. After reading the techniques and following along in the projects, readers will have a solid foundation for working in Nuke and be able to join the ranks of its many fans and adopters. All of Peachpit's eBooks contain the same content as the print edition. You will find a link in the last few pages of your eBook that directs you to the media files. Helpful tips: If you are able to search the book, search for "Where are the lesson files?" Go to the very last page of the book and scroll backwards. You will need a web-enabled device or computer in order to access the media files that accompany this ebook. Entering the URL supplied into a computer with web access will allow you to get to the files. Depending on your device, it is possible that your display settings will cut off part of the URL. To make sure this is not the case, try reducing your font size and turning your device to a landscape view. This should cause the full URL to appear.

Digital Compositing with Nuke

Author: Lee Lanier

Publisher: Taylor & Francis

ISBN: 1136071970

Category: Performing Arts

Page: 360

View: 6044

Whether you're a novice compositor or a well-versed one moving over from After Effects or Shake, this is THE book for you to learn the ins and outs of the powerful compositing software, Nuke. In addition to covering all of the menus, buttons, and other software-specific topics, it also offers critical lessons in compositing theory, including working in 2.5D and stereoscopic 3D. Through a tutorial-based approach, augmented by video footage and image files provided on the companion DVD, this book will have you up and running in Nuke in just hours. The book features over 300 4-color images, industry insider sidebars, as well as an entire chapter dedicated to real-world Nuke case studies.

The Art and Science of Digital Compositing

Author: Ron Brinkmann

Publisher: Morgan Kaufmann

ISBN: 9780121339609

Category: Computers

Page: 364

View: 2078

The digital compositing process is being applied in many diverse fields from Hollywood to corporate projects. Featuring over 30 pages of color, this tutorial/reference.provides a complete overview of the technical and artistic skills necessary to undertake a digital composition project. The CD-ROM contains composition examples, illustrations, and development software.

Matchmoving

The Invisible Art of Camera Tracking

Author: Tim Dobbert

Publisher: John Wiley & Sons

ISBN: 1118529669

Category: Computers

Page: 336

View: 1130

Get your foot in the studio door by learning the art of matchmoving Matchmoving is a technique that allows computer graphics to be inserted into live-action footage with correct position, scale, orientation, and motion. Also known as motion tracking, it's what allows movie monsters to run down Main Street and robots to run through crowds--and look real. Now this unique book from a top expert from Industrial Light and Magic teaches you the art of matchmoving. With step-by-step tutorials and pages of examples, this book first explains the basics and then shows you professional techniques, from 3D calibration and tracking, to stereoscopy, and more. Explains concepts and teaches professional techniques for successful matchmoving Authored by a top matchmove specialist from Industrial Light and Magic, who walks you through step-by-step tutorials and impressive examples Covers matchmoving basics, 2D tracking, 3D calibration and tracking, automatic tracking, cameras, integrating matchmoves, and stereoscopy Learn how studio visual effects professionals make all the right matchmoves with Matchmoving: The Invisible Art of Camera Tracking 2nd Edition.

Rotoscoping

Author: Benjamin Bratt

Publisher: Taylor & Francis

ISBN: 1136039694

Category: Performing Arts

Page: 300

View: 5937

Master what it takes to make your rotoscoping and digital painting blend seamlessly into each shot. Through illustrious four color presentation, the book features step-by-step instruction on the artistic techniques of rotoscoping and digital painting with lessons on: *Articulate mattes *Digital paint in moving footage *Motion tracking *Advanced rotoscoping and digital paint techniques, and much more It also features practical insight on the subject and industry, delving into: *The history and evolution of rotoscoping and the role of the rotoscoper *A typical day in the life of a rotoscoper *How to get a job as a rotoscoper

The VES Handbook of Visual Effects

Industry Standard VFX Practices and Procedures

Author: Susan Zwerman,Jeffrey A. Okun

Publisher: CRC Press

ISBN: 1136136223

Category: Art

Page: 950

View: 4349

Wisdom from the best and the brightest in the industry, this visual effects bible belongs on the shelf of anyone working in or aspiring to work in VFX. The book covers techniques and solutions all VFX artists/producers/supervisors need to know, from breaking down a script and initial bidding, to digital character creation and compositing of both live-action and CG elements. In-depth lessons on stereoscopic moviemaking, color management and digital intermediates are included, as well as chapters on interactive games and full animation authored by artists from EA and Dreamworks respectively. From predproduction to acquisition to postproduction, every aspect of the VFX production workflow is given prominent coverage. VFX legends such as John Knoll, Mike Fink, and John Erland provide you with invaluable insight and lessons from the set, equipping you with everything you need to know about the entire visual effects workflow. Simply a must-have book for anyone working in or wanting to work in the VFX industry.

Houdini On the Spot

Power User Tips and Techniques

Author: Craig Zerouni

Publisher: CRC Press

ISBN: 1136142142

Category: Art

Page: 320

View: 8172

Packed with more than 350 techniques, this book delivers what you need to know-on the spot. Its concise presentation of professional techniques is suited to experienced artists whether you are: * Migrating from another visual effects application * Upgrading to Houdini 9 * Seeking a handy reference to raise your proficiency with Houdini Houdini On the Spot presents immediate solutions in an accessible format. It clearly illustrates the essential methods that pros use to get the job done efficiently and creatively. Screenshots and step-by-step instructions show you how to: * Navigate and manipulate the version 9 interface * Create procedural models that can be modified quickly and efficiently with Surface Operators (SOPs) * Use Particle Operators (POPs) to build complex simulations with speed and precision * Minimize the number of operators in your simulations with Dynamics Operators (DOPs) * Extend Houdini with customized tools to include data or scripts with Houdini Digital Assets (HDAs) * Master the version 9 rendering options including Physically Based Rendering (PBR), volume rendering and motion blur * Quickly modify timing, geometry, space and rotational values of your animations with Channel Operators (CHOPs) * Create and manipulate elements with Composite Operators (COPs); Houdini's full-blown compositor toolset * Make your own SOPs, COPs, POPs, CHOPs, and shaders with the Vector Expressions (VEX) shading language * Configure the Houdini interface with customized environments and hotkeys * Mine the treasures of the dozens of standalone applications that are bundled with Houdini

Muscling Through

Author: JL Merrow

Publisher: JMS Books LLC

ISBN: 1634863682

Category: Fiction

Page: 77

View: 2224

The bigger they come, the harder they fall ... in love. Cambridge academic Larry Morton takes one, alcohol-glazed look at the huge, tattooed man looming in a dark alley, and assumes he’s done for. Moments later he finds himself disarmed -- literally and figuratively. Next morning, he can’t rest until he’s apologised to the man who turned out to be more gentle than giant. Larry’s intrigued to find there’s more to Al Fletcher than meets the eye; he possesses a natural artistic talent that shines through untutored technique. Unfortunately, no one else seems to see the sensitive soul beneath Al’s imposing, scarred, undeniably sexy exterior. Least of all Larry’s class-conscious family, who would like nothing better than to split up this mismatched pair. It’s deliciously physical, but also much more -- which makes Larry’s next task so daunting. Not just convincing his colleagues, friends, and family that their relationship is more than skin deep. It’s convincing Al.

Color Correction Handbook

Professional Techniques for Video and Cinema

Author: Alexis Van Hurkman

Publisher: Peachpit Press

ISBN: 0133435555

Category: Computers

Page: 672

View: 357

The colorist is responsible for the critical final stage of refinement of the film and broadcast image. Using all of the controls modern color correction software provides, colorists refine the mood, create style, add polish to scenes, and breathe life into the visuals. The craft of color correction can take considerable trial and error to learn, while the art of color grading takes years to perfect. Alexis Van Hurkman draws on his wealth of industry experience to provide a thoroughly updated edition of what has become the standard guide to color correction. Using a friendly, clear teaching style and a slew of real-world examples and anecdotes, Alexis demonstrates how to achieve professional results for any project, using any number of dedicated grading applications, or even an editing program’s built-in color correction tools. From the most basic methods for evaluating and correcting an overall image to the most advanced targeted corrections and creative stylizations, Color Correction Handbook, Second Edition, is your one-stop guide. Among many valuable concepts and techniques, you’ll learn to: • Set up a professional color correction environment using the latest technologies and adhere to the most up-to-date standards • Work with log-encoded media and LUTs • Analyze shots quickly and correct errors of color and exposure • Create idealized adjustments for key features such as skin tone, skies, and product shots • Develop strategies for balancing clips in a scene to match one another for continuity, and grading greenscreen clips destined for visual effects • Master a variety of stylistic techniques used to set a scene’s mood • Apply principles of color and contrast to add depth and visual interest • Browse valuable research about memory colors, audience preferences, and critical corrections for achieving appealing skin tones and controlled environments • Follow along with the downloadable files that accompany this book, including HD footage, cross-platform exercises, and project files.

The Bowling Chronicles

Collected Writings of Dr. Jake

Author: J.R. Schmidt

Publisher: McFarland

ISBN: 1476628068

Category: Sports & Recreation

Page: 248

View: 9923

Millions of people bowl yet few know much about bowling’s rich history. For more than 25 years, J.R. “Dr. Jake” Schmidt has been recounting that history in Bowlers Journal International with vitality and detail. This collection of 90 of his classic articles presents portraits of Dick Weber, Don Carter, Marion Ladewig and other tenpin immortals. Great matches and tournaments are recalled, along with little-known and forgotten stories—the bowling ball that went around the world, the 300 game that took a week to complete, the symphony concert that featured a bowler rolling against pins on stage, the traveling hustler who passed himself off as a German nobleman, the baseball Hall of Famer who won a national bowling championship, and much more.

[digital] Visual Effects and Compositing

Author: Jon Gress

Publisher: New Riders

ISBN: 013380724X

Category: Computers

Page: 552

View: 9537

In this latest book in the critically-acclaimed [digital] series from New Riders you’ll learn all of the techniques and skills that will take you from beginner to visual effects (VFX) professional in just one book. Seasoned visual effects producer Jon Gress has refined the teaching of the skills and techniques presented in this book for over a decade to distill them down to the most effective methodology, delivered in a way that’s both fun and easy to understand while being state-of-the-art for industry professionals. You’ll start with a solid understanding of the basics of visual effects and compositing, the fundamentals of bluescreen and greenscreen keying, 3D texturing, cloning, wire & rig removal, rotoscoping, 2D and 3D motion tracking, and matchmoving. And then experiment with a wide range of 2D, 2.5D & 3D visual effects, including 3D CGI, crowd replication, face replacements, faking shadows, reflections and Z depth, atmospheric, smoke, cloud & heat FX, sky replacements, day-for-night and digital 3D HUD FX. Building on this strong foundation of compositing and visual effects, you’ll be prepared for the advanced section of the book which teach skills, such as 2D, 2.5D & 3D digital matte painting and projections, film colorization, particle systems, fluid and rigid body dynamics, full digital environments, digital destruction, advanced lighting and rendering techniques, stereoscopic 3D, 2D to 3D conversions, and expert 3D and Photoshop extraction and modeling techniques that can only be described as magic! Throughout the lessons, you’ll glean insider advice on cutting edge methods that even experienced professionals will find amazing. You’ll learn everything you need to know to begin working in the world of visual effects as an industry professional. • All the info you need to go from beginner to professional in one book • Easily accessible teaching style from an instructor who has helped launch the careers of some of the best-known Hollywood visual effects specialists • Includes companion graphics files and videos to follow along with the lessons

Illuminated Pixels

The Why, What, and How of Digital Lighting

Author: Virginia Wisslar

Publisher: Cengage Learning

ISBN: 143545636X

Category: COMPUTERS

Page: 448

View: 859

Illuminated Pixels: The Why, What, and How of Digital Lighting teaches digital artists how to apply the foundational principles of lighting to digital lighting and design. The book explores the why, what, and how of lighting, integrating classic concepts

Digital Compositing for Film and Video

Author: Steve Wright

Publisher: Taylor & Francis

ISBN: 1136056939

Category: Performing Arts

Page: 513

View: 9097

This practical, hands-on guide addresses the problems and difficult choices that professional compositors face on a daily basis. You are presented with tips, techniques, and solutions for dealing with badly shot elements, color artifacts, mismatched lighting and other commonly-faced compositing obstacles. Practical, in-depth lessons are featured for bluescreen matte extraction, despill operations, compositing operations, as well as color-correction. The book is presented entirely in an application-agnostic manner, allowing you to apply lessons learned to your compositing regardless of the software application you are using. The DVD contains before and after examples as well as exercise files for you to refine your own techniques on. New to the 3rd edition is an entirely new chapter entitled 'CGI Compositing Techniques', covering how the modern CGI production pipeline is now pushing many tasks that used to be done in the 3D department into the compositing department. All technological changes that have occurred between now and the publication of the 2nd edition are covered, as well as new media on the DVD and corresponding lessons within the book.

The Book of Audacity

Record, Edit, Mix, and Master with the Free Audio Editor

Author: Carla Schroder

Publisher: No Starch Press

ISBN: 1593272928

Category: Computers

Page: 384

View: 5918

The Book of Audacity is the definitive guide to Audacity, the powerful, free, cross-platform audio editor. Audacity allows anyone to transform their Windows, Mac, or Linux computer into a powerful recording studio. The Book of Audacity is the perfect book for bands on a budget, solo artists, audiophiles, and anyone who wants to learn more about digital audio. Musician and podcaster Carla Schroder will guide you through a range of fun and useful Audacity projects that will demystify that geeky audio jargon and show you how to get the most from Audacity. You’ll learn how to: –Record podcasts, interviews, and live performances –Be your own backing band or chorus –Edit, splice, mix, and master multitrack recordings –Create super high-fidelity and surround-sound recordings –Digitize your vinyl or tape collection and clean up noise, hisses, and clicks –Create custom ringtones and sweet special effects In addition, you’ll learn how to choose and use digital audio hardware like mics and preamps, and tune your computer for flawless audio performance. You’ll also find out how to package your work for digital distribution, whether you want to share a podcast through iTunes or sell your own CDs. Become your own producer with The Book of Audacity. The fun starts now.

Creating Visual Effects in Maya

Fire, Water, Debris, and Destruction

Author: Lee Lanier

Publisher: CRC Press

ISBN: 1135050406

Category: Art

Page: 312

View: 4332

Produce mind-blowing visual effects with Autodesk Maya. Gain the practical skills and knowledge you need to recreate phenomena critical to visual effects work, including fire, water, smoke, explosions, and destruction, as well as their integration with real-world film and video. In Creating Visual Effects in Maya, Maya master Lee Lanier has combined the latest studio techniques with multi-chapter, hands-on projects and professionally-vetted workflows to bolster your CG toolkit. Engaging, full-color tutorials cover: Creating foliage, fire, and smoke with Paint Effects Growing Maya Fur and nHair on clothing, characters, and sets Replicating water, smoke, sparks, swarms, bubbles, and debris with nParticles and nCloth Controlling scenes and simulations with expressions and MEL, Python, and PyMEL scripting Adding dust, fog, smoke, rippling water, and fireballs with Fluid Effects containers Creating damage with Effects presets, deformers, and animated textures Matchmoving and motion tracking with Maya and MatchMover Creating complex destruction by combining rigid bodies, nParticles, nCloth, and Fluid Effects Setting up, rendering, and compositing mental ray render passes with Autodesk Composite, Adobe After Effects, and The Foundry Nuke The companion website (www.focalpress.com/cw/lanier) features a treasure trove of Maya, MatchMover, After Effects, and Nuke project files, image sequences, texture bitmaps, and MEL, Python, and PyMEL scripts, allowing you to immediately apply the techniques taught in the book.

The Visual Effects Arsenal

VFX Solutions for the Independent Filmmaker

Author: Bill Byrne

Publisher: Taylor & Francis

ISBN: 1136137971

Category: Art

Page: 336

View: 7849

Build your VFX arsenal with quick-access, step-by-step instruction on how to create today's hottest digital VFX shots. This essential toolkit provides techniques for creating effects seen in movies such as 300, Spiderman 3, Predator and others, with lessons on how-to: * splatter blood or digitally lop someone's arm off * create a scene with actors running from an explosion * create the "twin effect" (same actor, same location, 2 performances) * produce space-ship dog fights Organized in a ?cookbook? style, this allows you to reference a certain effect in the index and immediately access concise instructions to create that effect. Techniques are demonstrated in each of the most popular software tools- After Effects, Final Cut Studio, Shake, Photoshop, and Combustion are all covered. Brilliant, 4-color presentation provides inspiration and stimulating visual guidance to the lessons presented, while the companion DVD contains project media files enabling you to put concepts learned into immediate practice.

Software Takes Command

Author: Lev Manovich

Publisher: A&C Black

ISBN: 1623567459

Category: Social Science

Page: 357

View: 5401

Offers the first look at the aesthetics of contemporary design from the theoretical perspectives of media theory and 'software studies'.

Introducing HTML5

Author: Bruce Lawson,Remy Sharp

Publisher: Peachpit Press

ISBN: 0321784421

Category: Computers

Page: 295

View: 6941

Provides information on the elements on HTML, offers code examples, and describes how to build accessible markup.

All Night Long

How to Make Love to a Man Over 50

Author: Barbara Keesling

Publisher: M Evans & Company

ISBN: 9781590770276

Category: Family & Relationships

Page: 224

View: 8252

This book is not about Viagra--it is about making love. Getting older really does mean getting better. By taking the mystery out of the aging process, this book educates, reassures, and reinvigorates.