The Beginner's Guide to Engineering

Computer Engineering

Author: James Lance

Publisher: CreateSpace

ISBN: 9781492981541

Category: Technology & Engineering

Page: 158

View: 3936

The Beginner's Guide to Engineering series is designed to provide a very simple, non-technical introduction to the fields of engineering for people with no experience in the fields. Each book in the series focuses on introducing the reader to the various concepts in the fields of engineering conceptually rather than mathematically. These books are a great resource for high school students that are considering majoring in one of the engineering fields, or for anyone else that is curious about engineering but has no background in the field. Books in the series: 1. The Beginner's Guide to Engineering: Chemical Engineering 2. The Beginner's Guide to Engineering: Computer Engineering 3. The Beginner's Guide to Engineering: Electrical Engineering 4. The Beginner's Guide to Engineering: Mechanical Engineering

The Beginner's Guide to Engineering

Chemical Engineering

Author: John T. Stimus

Publisher: CreateSpace

ISBN: 9781492965046

Category: Technology & Engineering

Page: 174

View: 1990

The Beginner's Guide to Engineering series is designed to provide a very simple, non-technical introduction to the fields of engineering for people with no experience in the fields. Each book in the series focuses on introducing the reader to the various concepts in the fields of engineering conceptually rather than mathematically. These books are a great resource for high school students that are considering majoring in one of the engineering fields, or for anyone else that is curious about engineering but has no background in the field. Books in the series: 1. The Beginner's Guide to Engineering: Chemical Engineering 2. The Beginner's Guide to Engineering: Computer Engineering 3. The Beginner's Guide to Engineering: Electrical Engineering 4. The Beginner's Guide to Engineering: Mechanical Engineering

The Beginner's Guide to Engineering

Mechanical Engineering

Author: Mark Huber

Publisher: CreateSpace

ISBN: 9781493506453

Category: Technology & Engineering

Page: 332

View: 934

The Beginner's Guide to Engineering series is designed to provide a very simple, non-technical introduction to the fields of engineering for people with no experience in the fields. Each book in the series focuses on introducing the reader to the various concepts in the fields of engineering conceptually rather than mathematically. These books are a great resource for high school students that are considering majoring in one of the engineering fields, or for anyone else that is curious about engineering but has no background in the field. Books in the series: 1. The Beginner's Guide to Engineering: Chemical Engineering 2. The Beginner's Guide to Engineering: Computer Engineering 3. The Beginner's Guide to Engineering: Electrical Engineering 4. The Beginner's Guide to Engineering: Mechanical Engineering

The Beginner's Guide to Engineering

Electrical Engineering

Author: Mary Ellen Latschar

Publisher: CreateSpace

ISBN: 9781492986652

Category: Technology & Engineering

Page: 286

View: 1367

The Beginner's Guide to Engineering series is designed to provide a very simple, non-technical introduction to the fields of engineering for people with no experience in the fields. Each book in the series focuses on introducing the reader to the various concepts in the fields of engineering conceptually rather than mathematically. These books are a great resource for high school students that are considering majoring in one of the engineering fields, or for anyone else that is curious about engineering but has no background in the field. Books in the series: 1. The Beginner's Guide to Engineering: Chemical Engineering 2. The Beginner's Guide to Engineering: Computer Engineering 3. The Beginner's Guide to Engineering: Electrical Engineering 4. The Beginner's Guide to Engineering: Mechanical Engineering

Einführung in Python

Author: Mark Lutz,David Ascher,Dinu C. Gherman

Publisher: O'Reilly Germany

ISBN: 3897214881

Category: Python (Computer program language)

Page: 624

View: 2212

Proceedings of the International Conference on Data Engineering and Communication Technology

ICDECT 2016

Author: Suresh Chandra Satapathy,Vikrant Bhateja,Amit Joshi

Publisher: Springer

ISBN: 9811016755

Category: Computers

Page: 821

View: 4658

This two-volume book contains research work presented at the First International Conference on Data Engineering and Communication Technology (ICDECT) held during March 10–11, 2016 at Lavasa, Pune, Maharashtra, India. The book discusses recent research technologies and applications in the field of Computer Science, Electrical and Electronics Engineering. The aim of the Proceedings is to provide cutting-edge developments taking place in the field data engineering and communication technologies which will assist the researchers and practitioners from both academia as well as industry to advance their field of study.

Routineaufgaben mit Python automatisieren

Praktische Programmierlösungen für Einsteiger

Author: Al Sweigart

Publisher: dpunkt.verlag

ISBN: 3864919932

Category: Computers

Page: 576

View: 2004

Wenn Sie jemals Stunden damit verbracht haben, Dateien umzubenennen oder Hunderte von Tabelleneinträgen zu aktualisieren, dann wissen Sie, wie stumpfsinnig manche Tätigkeiten sein können. Wie wäre es, den Computer dazu zu bringen, diese Arbeiten zu übernehmen? In diesem Buch lernen Sie, wie Sie mit Python Aufgaben in Sekundenschnelle erledigen können, die sonst viel Zeit in Anspruch nehmen würden. Programmiererfahrung brauchen Sie dazu nicht: Wenn Sie einmal die Grundlagen gemeistert haben, werden Sie Python-Programme schreiben, die automatisch alle möglichen praktischen Aufgaben für Sie abarbeiten: • eine oder eine Vielzahl von Dateien nach Texten durchsuchen • Dateien und Ordner erzeugen, aktualisieren, verschieben und umbenennen • das Web durchsuchen und Inhalte herunterladen • Excel-Dateien aktualisieren und formatieren • PDF-Dateien teilen, zusammenfügen, mit Wasserzeichen versehen und verschlüsseln • Erinnerungsmails und Textnachrichten verschicken • Online-Formulare ausfüllen Schritt-für-Schritt-Anleitungen führen Sie durch jedes Programm und Übungsaufgaben am Ende jedes Kapitels fordern Sie dazu auf, die Programme zu verbessern und Ihre Fähigkeiten auf ähnliche Problemstellungen zu richten. Verschwenden Sie nicht Ihre Zeit mit Aufgaben, die auch ein gut dressierter Affe erledigen könnte. Bringen Sie Ihren Computer dazu, die langweilige Arbeit zu machen!

Python von Kopf bis Fuß

Aktuell zu Python 3

Author: Paul Barry

Publisher: O'Reilly

ISBN: 3960101368

Category: Computers

Page: 620

View: 3841

Was lernen Sie in diesem Buch? Haben Sie sich schon einmal gewünscht, Sie könnten mit nur einem Buch Python richtig lernen? Mit Python von Kopf bis Fuß schaffen Sie es! Durch die ausgefeilte Von-Kopf-bis-Fuß-Didaktik, die viel mehr als die bloße Syntax und typische How-to-Erklärungen bietet, wird es sogar zum Vergnügen. Python-Grundlagen wie Datenstrukturen und Funktionen verstehen Sie hier schnell, und dann geht es auch schon weiter: Sie programmieren Ihre eigene Web-App, erkunden Datenbank-Management, Ausnahmebehandlung und die Verarbeitung von Daten. Da Python häufig im Data-Science-Umfeld eingesetzt wird, haben in der 2. Auflage diejenigen Techniken ein stärkeres Gewicht bekommen, die in der Welt der Big Data genutzt werden. Wieso sieht dieses Buch so anders aus? In diesem Buch sind die neuesten Erkenntnisse der Kognitionswissenschaft und der Lerntheorie eingeflossen, um Ihnen das Lernen so einfach wie möglich zu machen. Statt einschläfernder Bleiwüsten verwendet dieses Buch eine Vielzahl von Abbildungen und Textstilen, die Ihnen das Wissen direkt ins Hirn spielen – und zwar so, dass es sitzt.

A Beginner's Guide to Graph Theory

Author: W.D. Wallis

Publisher: Springer Science & Business Media

ISBN: 9780817645809

Category: Mathematics

Page: 260

View: 8085

Concisely written, gentle introduction to graph theory suitable as a textbook or for self-study Graph-theoretic applications from diverse fields (computer science, engineering, chemistry, management science) 2nd ed. includes new chapters on labeling and communications networks and small worlds, as well as expanded beginner's material Many additional changes, improvements, and corrections resulting from classroom use

Hadoop Essence

The Beginner's Guide to Hadoop

Author: Nitin Kumar

Publisher: CreateSpace

ISBN: 9781500910648

Category: Computers

Page: 124

View: 6717

Hadoop bought capabilities to store massive amount of data in distributed environment and provide the way to process them effectively. It's a distributed data processing system which support distributed file systems and it offers a way to parallelize and execute programs on a cluster of machines. It could be installed on cluster with using large number of commodities hardware which intern optimized the overall solution costs. Apache Hadoop already adopted by technologies giant such as Yahoo, Facebook, Twitter, LinkedIn etc. to address their big data needs, and it's making inroads across all industrial sectors Hadoop Essence is the basic guide for developer, architect, engineer and anyone who want to start leveraging Hadoop to build a distributed, scalable concurrent application. This book is a concise guide on getting started with Hadoop and Hive. It provides overall understanding on Hadoop and how it works and same time provide the sample code to speed up development with very minimum effort. It will refer to easy-to-explain concept & examples, as they are likely to be the best teaching aids. It will explain the logic, code, and configurations needed to build a successful, distributed, concurrent application, as well as the reason behind those decisions The book has been written considering for beginner and intermediate developer who want to get introduce in Hadoop. Table of Contents 1. Big Data 2. Hadoop 3. The Hadoop Distribution Filesystem(HDFS) 4. Getting Started with Hadoop 5. Interface to Access HDFS File System 6. MapReduce 7. YARN 8. Hive 9. Getting Started with Hive

Moderne Betriebssysteme

Author: Andrew S. Tanenbaum

Publisher: Pearson Deutschland GmbH

ISBN: 9783827373427

Category: Betriebssystem

Page: 1239

View: 1042

Rechnerorganisation und Rechnerentwurf

Die Hardware/Software-Schnittstelle

Author: David Patterson,John LeRoy Hennessy

Publisher: Walter de Gruyter GmbH & Co KG

ISBN: 3110446065

Category: Computers

Page: 833

View: 1721

Mit der deutschen Übersetzung zur fünfter Auflage des amerikanischen Klassikers Computer Organization and Design - The Hardware/Software Interface ist das Standardwerk zur Rechnerorganisation wieder auf dem neusten Stand - David A. Patterson und John L. Hennessy gewähren die gewohnten Einblicke in das Zusammenwirken von Hard- und Software, Leistungseinschätzungen und zahlreicher Rechnerkonzepte in einer Tiefe, die zusammen mit klarer Didaktik und einer eher lockeren Sprache den Erfolg dieses weltweit anerkannten Standardwerks begründen. Patterson und Hennessy achten darauf, nicht nur auf das "Wie" der dargestellten Konzepte, sondern auch auf ihr "Warum" einzugehen und zeigen damit Gründe für Veränderungen und neue Entwicklungen auf. Jedes der Kapitel steht für einen deutlich umrissenen Teilbereich der Rechnerorganisation und ist jeweils gleich aufgebaut: Eine Einleitung, gefolgt von immer tiefgreifenderen Grundkonzepten mit steigernder Komplexität. Darauf eine aktuelle Fallstudie, "Fallstricke und Fehlschlüsse", Zusammenfassung und Schlussbetrachtung, historische Perspektiven und Literaturhinweise sowie Aufgaben. In der neuen Auflage sind die Inhalte in den Kapiteln 1-5 an vielen Stellen punktuell verbessert und aktualisiert, mit der Vorstellung neuerer Prozessoren worden, und der Kapitel 6... from Client to Cloud wurde stark überarbeitetUmfangreiches Zusatzmaterial (Werkzeuge mit Tutorien etc.) stehtOnline zur Verfügung.

Computational Thinking

A Beginner's Guide to Problem-Solving and Programming

Author: Karl Beecher

Publisher: BCS, The Chartered Institute for IT

ISBN: 9781780173641

Category:

Page: 176

View: 816

Computational thinking (CT) is a timeless, transferable skill that enables you to think more clearly and logically, as well as a way to solve specific problems. With this book you'll learn to apply computational thinking in the context of software development to give you a head start on the road to becoming an experienced and effective programmer.

PHP This! a Beginners Guide to Learning Object Oriented PHP

Author: Michelle Gosney

Publisher: eBookIt.com

ISBN: 1456615297

Category: Computers

Page: 163

View: 5280

PHP This! is a beginners book for developers who are new to object oriented PHP web development. This goal of PHP This! is to teach the PHP skills needed to be a junior PHP developer. These skills include an introduction to object oriented PHP theory and instruction on how to apply that theory to build a full custom MVC application, unit testing with PHPUnit and code management with SVN. The instruction provided by this book also applies to experienced software engineers with expertise in other languages who have not had the opportunity yet to learn object oriented PHP or to those who are new to web development altogether. Object Oriented concepts can be confusing at first that is why PHP This! provides a simple way to explain a confusing subject. The clear explanations and examples will quickly teach you what Object Oriented PHP is and how to use it, test it and manage it. Some key chapters and subjects include: Chapter 1: Why Read This Book Sample Job Description: Jr. PHP Developer The Eight Primary Categories of JQuery Features Why Learn Object Oriented PHP Six Primary Advantages to Learning Object Oriented Programming Chapter 2: PHP Objects & Classes Overview - The Confusion of First Learning Object Oriented Theory Explanation of a Class Explanation of an Object Instantiation $this Variable Access Modifiers Inheritance Method Overriding Invoking Parent Methods Horizontal Inheritance - Using Traits Encapsulation Polymorphism Polymorphism vs. Method Overloading Polymorphism vs. Method Overriding Late Binding / Dynamic Binding Chapter 3: PHP Magic Methods Chapter 4: Abstract Classes & Methods abstract Keyword Extending sub-classes from an Abstract Base Class Abstract Methods final Keyword Chapter 5: Interfaces PHP Interfaces Explanation of What Interfaces Are and Why They are Useful interface & implements Keywords Implementing Multiple Interfaces Programming to the Interface Design-by-Contract Chapter 6: Static Methods & Properties The static Modifier The Scope Resolution Operator Static Properties Static Methods Singleton Pattern Late Static Binding The static Keyword vs. the self Keyword Chapter 7: PHP Error Control & Exception Handling The Built-in Exception Class Throwing an Exception The try-catch-finally Block Setting the Desired Error Sensitivity Level Setting Error Reporting 67 Error Reporting Sensitivity Levels Logging Options Chapter 8: The Model-View-Controller Design Pattern Understanding the Model-View-Controller Design Pattern Model View Controller The MCV URL Structure & URL Mapping Using the .htaccess File The index.php File The MVC Folder Structure Custom MVC Application - Restaurant Menu Management Application Showing the Menu Adding a Menu Item Assigning a Menu Item to a Menu Editing/Deleting Menu Items Download the Source Code for the Custom MVC Application (Restaurant Menu Management Application)

A Beginner's Guide to 3D Printing

14 Simple Toy Designs to Get You Started

Author: N.A

Publisher: Chicago Review Press

ISBN: 1569761973

Category: Technology & Engineering

Page: 304

View: 923

In recent years, 3D printers have revolutionized the worlds of manufacturing, design, and art. As the price of printers drop and their availability increases, more people will have access to these remarkable machines. A Beginner's Guide to 3D Printing is written for those who would like to experiment with 3D design and manufacturing, but have little or no technical experience with the standard software. Professional engineer Mike Rigsby leads readers step-by-step through fifteen simple toy projects, each illustrated with screen caps of Autodesk 123D Design, the most common free 3D software available. The projects are later described using Sketchup, another free popular software package. The toy projects in A Beginner's Guide to 3D Printing start simple-a domino, nothing more than an extruded rectangle, a rectangular block-that will take longer to print than design. But soon the reader will be creating jewel boxes with lids, a baking-powder submarine, interchangeable panels for a design-it-yourself dollhouse, a simple train with expandable track, a multipiece airplane, a working paddleboat, and a rubber band-powered car. Finally, readers will design, print, and assemble a Little Clicker, a noise-making push toy with froggy eyes. Once trained in the basics of CAD design, readers will be able to embark on even more elaborate designs of their own creation. Mike Rigsby is a professional electrical engineer and author of Doable Renewables, Amazing Rubber Band Cars and Haywired. He has written for Popular Science, Robotics Age, Modern Electronics, Circuit Cellar, Byte, and other magazines.

A Little Book on Teaching

A Beginner's Guide for Educators of Engineering and Applied Science

Author: Steven F. Barrett

Publisher: Morgan & Claypool Publishers

ISBN: 1608458687

Category: Education

Page: 108

View: 1116

It is often a challenging and overwhelming transition to go from being a student to being a teacher. Many new faculty members of engineering and science have to make this dramatic transition in a very short time. In the same closing months of your Ph.D. program you are trying to complete your research, finish and defend your dissertation, find a job, move to a new location, and start a new job as a faculty member. If you are lucky, you've had the opportunity to serve as a teaching assistant and possibly have taught a university-level course. If you have served as a research assistant, your teaching opportunities may have been limited. Somehow, in this quick transition from student to teacher, one is supposed to become a good teacher and be ready for the first day of school.This book is intended as a basic primer on college-level teaching and learning for a new faculty member of engineering and applied science. New faculty members in other disciplines will find much of the information applicable to their area of expertise as well. First and foremost, this book is about learning and teaching. However, it also provides helpful information on related topics such as mentorship, student challenges, graduate students, tenure, and promotion and accreditation.This book is also intended as a reference for seasoned professionals. It is a good reference for those mentoring the next generation of college educators.Table of Contents: List of Figures / What makes a Great Teacher? / A little learning theory / Preparation for the first day of classes / Assessment / Beyond the first day