The Game of Lives (The Mortality Doctrine, Book Three)

Author: James Dashner

Publisher: Delacorte Press

ISBN: 0375984658

Category: Young Adult Fiction

Page: 352

View: 7861

From James Dashner, author of the #1 New York Times bestselling Maze Runner series, comes the final book in the Mortality Doctrine series, an edge-of-your-seat cyber-adventure trilogy that includes The Eye of Minds and The Rule of Thoughts. Includes a sneak peek of The Fever Code, the highly-anticipated conclusion to the Maze Runner series—the novel that finally reveals how the maze was built! Michael used to live to game, but the games he was playing have become all too real. Only weeks ago, sinking into the Sleep was fun. The VirtNet combined the most cutting-edge technology and the most sophisticated gaming for a full mind-body experience. And it was Michael’s passion. But now every time Michael sinks, he risks his life. The games are over. The VirtNet has become a world of deadly consequences, and Kaine grows stronger by the day. The Mortality Doctrine—Kaine’s master plan—has nearly been realized, and little by little the line separating the virtual from the real is blurring. If Kaine succeeds, it will mean worldwide cyber domination. And it looks like Michael and his friends are the only ones who can put the monster back in the box—if Michael can figure out who his friends really are. The author who brought you the #1 New York Times bestselling MAZE RUNNER series and two #1 movies—The Maze Runner and The Scorch Trials—now brings you an electrifying cyber-adventure trilogy that takes you into a world of hyperadvanced technology, cyber terrorists, and gaming beyond your wildest dreams . . . and your worst nightmares. Praise for the MORTALITY DOCTRINE series: “Dashner takes full advantage of the Matrix-esque potential for asking ‘what is real.’” —io9.com “Set in a world taken over by virtual reality gaming, the series perfectly capture[s] Dashner’s hallmarks for inventiveness, teen dialogue and an ability to add twists and turns like no other author.” —MTV.com “A brilliant, visceral, gamified mash-up of The Matrix and Inception, guaranteed to thrill even the non-gaming crowd.” —Christian Science Monitor

The Game of Lives

Author: James Dashner

Publisher: Ember

ISBN: 0385741448

Category: Young Adult Fiction

Page: 384

View: 6747

"Michael and his friends, Sarah and Bryson, must stop the Mortality Doctrine and those behind it now as the fate of humanity is in the balance"--

The Game of Lives

Author: James Dashner

Publisher: Random House

ISBN: 0552571164

Category: Computer games

Page: 304

View: 8343

The games Michael is playing have become all too real. Only weeks ago, sinking into the Sleep was fun. The VirtNet combined the most cutting-edge technology and the most sophisticated gaming for a full mind-body experience. And it was Michaelâe(tm)s passion. But now every time Michael sinks, he risks his life. The games are over. The VirtNet has become a world of deadly consequences, and Kaine grows stronger by the day. The Mortality Doctrine âe" Kaineâe(tm)s master plan âe" has nearly been realized, and little by little the line separating the virtual from the real is blurring. If Kaine succeeds, it will mean worldwide cyber domination. And it looks like Michael and his friends are the only ones who can put the monster back in the box âe" if Michael can figure out who his friends really are. From the New York Times bestselling author of the Maze Runner series comes The Game of Lives, the thrilling finale to the Mortality Doctrine series. Perfect for fans of Divergent and The Hunger Games.

The Rule of Thoughts (The Mortality Doctrine, Book Two)

Author: James Dashner

Publisher: Delacorte Press

ISBN: 037598464X

Category: Young Adult Fiction

Page: 304

View: 2847

Reality just became a virtual nightmare in book two of the bestselling Mortality Doctrine series, the next phenomenon from the author of the Maze Runner series, James Dashner. Includes a sneak peek of The Fever Code, the highly-anticipated conclusion to the Maze Runner series—the novel that finally reveals how the maze was built! Michael thought he understood the VirtNet, but the truth he discovered is more terrifying than anyone at VirtNet Security could have anticipated. The cyber terrorist Kaine isn’t human. It’s a Tangent, a computer program that has become sentient. And Michael just completed the first step in turning Kaine’s master plan, the Mortality Doctrine, into a reality. The Mortality Doctrine will populate Earth entirely with human bodies harboring Tangent minds. The VNS would like to pretend the world is perfectly safe, but Michael and his friends know that the takeover has already begun. And if they don’t stop Kaine soon, it will be game over for humanity. The author who brought you the #1 New York Times bestselling MAZE RUNNER series and two #1 movies—The Maze Runner and The Scorch Trials—now brings you an electrifying cyber-adventure trilogy that takes you into a world of hyperadvanced technology, cyber terrorists, and gaming beyond your wildest dreams . . . and your worst nightmares. Praise for the Bestselling MORTALITY DOCTRINE series: “Dashner takes full advantage of the Matrix-esque potential for asking ‘what is real.’” —io9.com “Set in a world taken over by virtual reality gaming, the series perfectly capture[s] Dashner’s hallmarks for inventiveness, teen dialogue and an ability to add twists and turns like no other author.” —MTV.com “A brilliant, visceral, gamified mash-up of The Matrix and Inception, guaranteed to thrill even the non-gaming crowd.” —Christian Science Monitor

The Eye of Minds

Author: James Dashner

Publisher: Mortality Doctrine

ISBN: 0385741391

Category: Juvenile Fiction

Page: 310

View: 2512

"Michael is a skilled internet gamer in a world of advanced technology. When a cyber-terrorist begins to threaten players, Michael is called upon to seek him and his secrets out"--

The Journal of Curious Letters

Author: James Dashner

Publisher: Simon and Schuster

ISBN: 1416991522

Category: Juvenile Fiction

Page: 506

View: 9693

Thirteen-year-old Atticus "Tick" Higginbottom begins receiving mysterious letters from around the world signed only "M.G.," and the clues contained therein lead him on a journey to the perilous 13th Reality and a confrontation with evil Mistress Jane.

The Hunt for Dark Infinity

Author: James Dashner,Bryan Beus

Publisher: Simon and Schuster

ISBN: 1416991530

Category: Juvenile Fiction

Page: 520

View: 6334

After being kidnapped by Mr. Chu, Atticus "Tick" Higginbottom and his friends Paul and Sofia must survive a series of tests in several different Realities.

The Death Cure (Maze Runner, Book Three)

Author: James Dashner

Publisher: Delacorte Press

ISBN: 0375896120

Category: Young Adult Fiction

Page: 384

View: 2339

Don’t miss book three in the #1 New York Times bestselling Maze Runner series, now a major motion picture starring Dylan O’Brien! WICKED has taken everything from Thomas: his life, his memories, and now his only friends—the Gladers. But it’s finally over. The trials are complete, after one final test. What WICKED doesn’t know is that Thomas remembers far more than they think. And it’s enough to prove that he can’t believe a word of what they say. Thomas beat the Maze. He survived the Scorch. He’ll risk anything to save his friends. But the truth might be what ends it all. The time for lies is over. The first two books, The Maze Runner and The Scorch Trials, are also #1 worldwide blockbuster movies featuring the star of MTV's Teen Wolf, Dylan O'Brien; Kaya Scodelario; Aml Ameen; Will Poulter; and Thomas Brodie-Sangster! Also look for The Fever Code, the much-buzzed-about series conclusion that finally reveals the story of how the maze was built, and James Dashner's other bestselling series, the Mortality Doctrine: The Eye of Minds, The Rule of Thoughts, and The Game of Lives. Praise for James Dashner and the Maze Runner series: A #1 New York Times Bestselling Series A USA Today Bestseller A Kirkus Reviews Best Teen Book of the Year An ALA-YASLA Best Fiction for Young Adults Book An ALA-YALSA Quick Pick “[A] mysterious survival saga that passionate fans describe as a fusion of Lord of the Flies, The Hunger Games, and Lost.” —EW.com “Wonderful action writing—fast-paced . . . but smart and well observed.” —Newsday “[A] nail-biting must-read.” —Seventeen.com “Breathless, cinematic action.” —Publishers Weekly “Heart-pounding to the very last moment.” —Kirkus Reviews “Exclamation-worthy.” —Romantic Times “Take a deep breath before you start any James Dashner book.” —Deseret News

The Kill Order

Author: James Dashner

Publisher: N.A

ISBN: 0385742894

Category: Juvenile Fiction

Page: 329

View: 7388

Traces the fateful period after the Earth is decimated by catastrophic solar flares and reveals the stories behind the formation of WICKED, the construction of the Glade, and Thomas' entry into the Maze.

The Blade of Shattered Hope

Author: James Dashner,Brandon Dorman

Publisher: Simon and Schuster

ISBN: 1442408715

Category: Juvenile Fiction

Page: 510

View: 4491

James Dashner's debut fantasy series, The 13th Reality, is sure to keep readers guessing--and coming back for more!

The Tower of Air

Author: James Dashner

Publisher: Cedar Fort

ISBN: 9781555178017

Category: Juvenile Fiction

Page: 269

View: 6723

Jimmy Fincher sets off on a dangerous journey under the ocean and across the desert to find the third gift that will help him stop the evil Stompers from destroying the Earth.

The Void of Mist and Thunder

Author: James Dashner,Brandon Dorman

Publisher: Simon and Schuster

ISBN: 1442408731

Category: Juvenile Fiction

Page: 483

View: 316

When a void from the Fourth Dimension opens up, unleashing monsters throughout the Realities, Mister George has one last weapon at his disposal--the mysterious, powerful Karma button, which might be even more dangerous than anyone imagined.

A Door in the Woods

Author: James Dashner

Publisher: Cedar Fort

ISBN: 1462103278

Category: Juvenile Fiction

Page: 171

View: 9924

From Duluth, Georgia, fourteen-year-old Jimmy Fincher sets off on a quest that takes him across the country and to other, sometimes terrifying, worlds, armed with a powerful gift and a mission: to prevent the evil Stompers from destroying Earth.

Enchantress from the Stars

Author: Sylvia Engdahl

Publisher: Bloomsbury Publishing USA

ISBN: 1681198460

Category: Juvenile Fiction

Page: 368

View: 9583

Rediscover this beloved Newbery Honor-winning classic, Featuring a brand-new cover and a foreword by Lois Lowry! Elana, a member of an interstellar civilization on a mission to a medieval planet, becomes the key to a dangerous plan to turn back an invasion. How can she help the Andrecians, who still believe in magic and superstition, without revealing her own alien powers? At the same time, Georyn, the son of an Andrecian woodcutter, knows only that there is a dragon in the enchanted forest, and he must defeat it. He sees Elana as the Enchantress from the Stars who has come to test him, to prove he is worthy. One of the few science fiction books to win a Newbery Honor, this novel continues to enthrall readers of all ages. Critical acclaim for Enchantress from the Stars: A Newbery Honor Book A Junior Library Guild selection An ALA Notable pick Winner of the Phoenix Award Finalist for the Book Sense Book of the Year Award

The Iron Empire

Author: James Dashner

Publisher: Turtleback Books

ISBN: 9780606388146

Category: Juvenile Fiction

Page: 192

View: 6313

For use in schools and libraries only. To save the life of young Alexander the Great, the time travelers, Dak, Sera, and Riq, enter a battle against their most dangerous foes.

The Rule of Three: Will to Survive

Author: Eric Walters

Publisher: Farrar, Straus and Giroux (BYR)

ISBN: 0374301832

Category: Young Adult Fiction

Page: 368

View: 890

Adam has killed again. It had to be done, part of him knows that, but it changes a person. It can certainly change a teenager who's already grown up too quickly, too harshly, in the wake of the catastrophic global blackout five months ago. In the name of safety and survival, Adam and his neighbors have turned their middle American suburban neighborhood into a fortress, defending against countless enemies. Adam wants to hope, wants to be what his girlfriend Lori wants him to be—but there's always a threat tugging at the edges of his consciousness.What's lurking in the dark is a greater danger than ever before: somebody who wants to destroy the Neighborhood and stop their strategic alignments with other powerful enclaves. More than that, though, it's personal: this somebody wants to destroy Adam. And he knows his prey is already wounded. Soon, the hunted becomes the hunter . . . and Adam hates himself for what he will have to do. Because sometimes even the dark is not cover enough for things that would never happen in the light.

The Fever Code

Author: James Dashner

Publisher: N.A

ISBN: 0553513095

Category: JUVENILE FICTION

Page: 384

View: 5635

Now there are secrets.

The Leveller

Author: Julia Durango

Publisher: HarperCollins

ISBN: 0062314025

Category: Young Adult Fiction

Page: 256

View: 3693

“Nixy Bauer, Home in an Hour” Nixy Bauer is used to her classmates being very, very unhappy to see her. After all, she’s working with the enemy—she’s on their parents’ payrolls. Nixy is a bounty hunter in a virtual-reality gaming world. Kids in the MEEP, as they call it, play entirely with their minds, while their bodies languish in a sleeplike state on the couch. Irritated parents, looking to wrench their kids back to reality, hire Nixy to jump into the game and retrieve them. Luckily for Nixy and her wallet, she’s the best leveller out there. But when the game’s billionaire developer—and Nixy’s parents’ boss—loses track of his own son in the MEEP, Nixy is in for the biggest challenge of her bounty-hunting career. Wyn Salvador isn’t some lazy kid looking to escape his homework, and this is no ordinary levelling job: Wyn does not want to be found. And he’s left behind a suicide note. Nixy takes the job but quickly discovers that Wyn’s not hiding—he’s being held inside the game against his will. But who is holding him captive, and why? Nixy and Wyn attempt to fight their way out of a mind game unlike any they’ve encountered. And the battle brings them closer than either could have imagined. But when the whole world is virtual, how can Nixy possibly know what’s real?

That Inevitable Victorian Thing

Author: E.K. Johnston

Publisher: Penguin

ISBN: 1101994576

Category: Young Adult Fiction

Page: 336

View: 8975

Speculative fiction from the acclaimed bestselling author of Exit, Pursued by a Bear and Star Wars: Ahsoka. Victoria-Margaret is the crown princess of the empire, a direct descendent of Victoria I, the queen who changed the course of history. The imperial tradition of genetically arranged matchmaking will soon guide Margaret into a politically advantageous marriage. But before she does her duty, she'll have one summer of freedom and privacy in a far corner of empire. Posing as a commoner in Toronto, she meets Helena Marcus, daughter of one of the empire's greatest placement geneticists, and August Callaghan, the heir to a powerful shipping firm currently besieged by American pirates. In a summer of high-society debutante balls, politically charged tea parties, and romantic country dances, Margaret, Helena, and August discover they share an extraordinary bond and maybe a one-in-a-million chance to have what they want and to change the world in the process. Set in a near-future world where the British Empire was preserved not by the cost of blood and theft but by the effort of repatriation and promises kept, That Inevitable Victorian Thing is a surprising, romantic, and thought-provoking story of love, duty, and the small moments that can change people and the world. ★ "This witty and romantic story is a must-read.”—SLJ, starred review ★ "Compelling and unique—there's nothing else like it."—Booklist, starred review. ★ "[A] powerful and resonant story of compassion, love, and finding a way to fulfill obligations while maintaining one’s identity."—PW, starred review