War of Wizards

Author: Michael Wallace

Publisher: Michael Wallace

ISBN: N.A

Category: Fiction

Page: 220

View: 2515

As the combined forces of Balsalom and the Free Kingdoms assault the dark wizard's citadel, the enemy raises an unstoppable army of wights, dragons, and dead knights to crush them. Meanwhile, in the deserts of the south, a rogue band of wizards enters the war, their motives selfish and their loyalties suspect. The fifth and final book in The Dark Citadel Series. Keywords: dragons, griffins, wizards, epic fantasy, sword and sorcery.

War of Wizards

Secrets of Shadow Hill

Author: S. P. Cervantes

Publisher: Center One Books

ISBN: 9781939985231

Category:

Page: N.A

View: 1604

War of the Wizards

Author: Carol Gaskin

Publisher: Troll Communications Llc

ISBN: 9780816776009

Category: Juvenile Fiction

Page: 128

View: 4318

Make the wrong decisions, and you may lose your life. Make the right decisions, and you could become a hero. Whatever fate you meet, you can always go back to the beginning and start again. In the Forgotten Forest, only one thing is certain:

Of Dice and Men

The Story of Dungeons & Dragons and The People Who Play It

Author: David M. Ewalt

Publisher: Simon and Schuster

ISBN: 145164051X

Category: Biography & Autobiography

Page: 276

View: 3164

Originally published in hardcover in 2013.

WaR: Wizards and Robots

Author: will.i.am,Brian David Johnson

Publisher: Penguin UK

ISBN: 0141360690

Category: Juvenile Fiction

Page: 320

View: 8260

An explosive action-adventure novel created by will.i.am and renowned futurist Brian David Johnson. Wizards are real, robots from the future are here, and the fate of our world rests in the hands of one unsuspecting teenager. When a young man breaks into her home claiming her life is in danger, Ada Luring's world changes forever. Geller is a wizard, on the run from his father's hidden clan who want to kill Ada and her mother. Sara Luring is the scientist who will create the first robot, the wizards' age-old foes. But a robot has travelled back in time to find Ada, and will lay everything on the line to protect her, as she may just be the key to preventing the earth's destruction in the future. Ada, Geller and the robots must learn to work together to change the past and secure the future. But they don't have much time before a mysterious enemy launches its attack on Earth...

Wizards at War

Author: Diane Duane

Publisher: Houghton Mifflin Harcourt

ISBN: 9780547546810

Category: Young Adult Fiction

Page: 560

View: 2380

Nita and Kit return from their wizardly holiday, looking forward to getting back to their everyday routine. But there's trouble brewing. A strange darkness of the mind and heart is about to befall the older wizards of the world, stealing away their power. Soon, the young wizards of Earth and many other planets find themselves forced to defend wizards and nonwizards alike against an invasion of a kind they've never imagined. But mere defense won't be enough to combat the evil afoot. With their alien teammates, Nita, Kit, and Dairine must race to search worlds known and unknown for the secret weapon the Powers That Be have promised them--before the minions of the sinister Lone Power find it first. And then, for the first time in millenia, the wizards must go to war. . . .

Demon in Mirror

Author: Andrew J. Offut,Andrew offutt & richard l

Publisher: Pocket

ISBN: 9780671835095

Category:

Page: 189

View: 3012

Storytelling in the Modern Board Game

Narrative Trends from the Late 1960s to Today

Author: Marco Arnaudo

Publisher: McFarland

ISBN: 1476669511

Category: Games & Activities

Page: 232

View: 511

Over the years, board games have evolved to include relatable characters, vivid settings and compelling, intricate plotlines. In turn, players have become more emotionally involved--taking on, in essence, the role of coauthors in an interactive narrative. Through the lens of game studies and narratology--traditional storytelling concepts applied to the gaming world--this book explores the synergy of board games, designers and players in story-oriented designs. The author provides development guidance for game designers and recommends games to explore for hobby players.

War of the Twins

Legends, Volume Two

Author: Margaret Weis,Tracy Hickman

Publisher: Wizards of the Coast

ISBN: 0786954426

Category: Fiction

Page: 432

View: 2082

One hundred years have passed since the fiery Cataclysm that changed the face of Krynn forever. For one hundred years, the people of Krynn have struggled to survive. But for some, those one hundred years have passed in the blink of an eye. Catapulted forward in time by Raistlin’s powerful magic, Caramon and Crysania find themselves aiding the mage’s unholy quest to master the Queen of Darkness. To his dismay, Raistlin discovers along the way that the annals of Time are not so easily bent to his will. Neither are the longings of his heart.

The Weapon Wizards

How Israel Became a High-Tech Military Superpower

Author: Yaakov Katz,Amir Bohbot

Publisher: St. Martin's Press

ISBN: 1250088348

Category: Technology & Engineering

Page: 304

View: 9257

"A lively account of Israel's evolving military prowess...if The Weapon Wizards were a novel, it would be one written by Horatio Alger; if it were a biblical allegory, it would be the story of David and Goliath." —The New York Times Book Review From drones to satellites, missile defense systems to cyber warfare, Israel is leading the world when it comes to new technology being deployed on the modern battlefield. The Weapon Wizards shows how this tiny nation of 8 million learned to adapt to the changes in warfare and in the defense industry and become the new prototype of a 21st century superpower, not in size, but rather in innovation and efficiency—and as a result of its long war experience. Sitting on the front lines of how wars are fought in the 21st century, Israel has developed in its arms trade new weapons and retrofitted old ones so they remain effective, relevant, and deadly on a constantly-changing battlefield. While other countries begin to prepare for these challenges, they are looking to Israel—and specifically its weapons—for guidance. Israel is, in effect, a laboratory for the rest of the world. How did Israel do it? And what are the military and geopolitical implications of these developments? These are some of the key questions Yaakov Katz and Amir Bohbot address. Drawing on a vast amount of research, and unparalleled access to the Israeli defense establishment, this book is a report directly from the front lines.

Grimoire for the Apprentice Wizard

Author: Oberon Zell-Ravenheart

Publisher: Red Wheel/Weiser

ISBN: 1601639716

Category: Body, Mind & Spirit

Page: 372

View: 3726

With contributions and additional material from Raymond Buckland, Raven Grimassi, Patricia Telesco, Morning Glory Zell-Ravenheart, and other illustrious members of The Grey Council, here is the book Merlin would have given a young Arthur...if only it had existed. This essential handbook contains everything an aspiring Wizard needs to know. It is profusely illustrated with original art by Oberon and friends, as well as many woodcuts from medieval and alchemical manuscripts—plus charts, tables, and diagrams. It also contains: Biographies of famous Wizards in history and legend; Descriptions of magickal tools and regalia (with full instructions for making them); spells and workings for a better life; rites and rituals for special occasions; a bestiary of mythical creatures; systems of divination; the Laws of Magick; myths and stories of gods and heroes; lore and legends of the stars and constellations; instructions for performing amazing illusions, special effects, and many other wonders of the magickal multiverse. To those who study the occult, in particular, Witchcraft, the name of Oberon Zell-Ravenheart is internationally-known and respected. He is a genuine Wizard, and he has written this book for any person wishing to become one. Perhaps, as some have written, Oberon Zell-Ravenheart is the real Albus Dumbledore to aspiring Harry Potters! In addition to his own writings in this collection, he also presents other writers who add some highly thoughtful insights. Such as Raymond Buckland, among others. The illustrations and photographs which accompany the text are among the finest found anywhere, and are a helpful boon to those wanting to see what they are reading about. Biographies of many famous Wizards of history and legend appear in the book. Detailed descriptions of magickal tools with information for making them appears in this book. Additional information includes rites and rituals for special occasions, a bestiary of mythical creatures, a detailed and educational discussion on the laws of magick, myths, and lore of the stars and constellations. This book is full of instructions! As a handbook and guide for becoming a Wizard, this is as near perfect and honest a book as one will find today. New Page Books has done a great service to the paranormal and occult community readers by publishing this worthwhile reference book. Oberon Zell-Ravenheart has written a classic on Wizardry. This is his masterpiece. One of the American pioneers of Paganism in the United States, his lifetime of learning and information is shared with readers from all walks of life. He started in 1968 with the publication of his award-winning journal, Green Egg, and is often considered by readers as one of their favorite Pagan writers. The lessons in this fine book are accurate, honest, and entertaining. If you want to become a Wizard, this is the book to start with, and learn from. This Grimoire is must-have reading for readers interested in true magick. The information given on ghosts will hold the reader spellbound, as will all information in this reference book!

The Wizards of Once

Author: Cressida Cowell

Publisher: Little, Brown Books for Young Readers

ISBN: 0316472158

Category: Juvenile Fiction

Page: 400

View: 2471

The instant New York Times and International Bestseller! In the first book of a new series by the bestselling author of How to Train Your Dragon, the warring worlds of Wizards and Warriors collide in a thrilling and enchanting adventure. Once there were Wizards, who were Magic, and Warriors, who were not. But Xar, son of the King of Wizards, can't cast a single spell. And Wish, daughter of the Warrior Queen, has a banned magical object of her own. When they collide in the wildwood, on the trail of a deadly witch, it's the start of a grand adventure that just might change the fabric of their worlds. With Cressida Cowell's trademark wit, and the same stunning combination of action, adventure, humor, heart, and incredible artwork that made How to Train Your Dragon a beloved bestselling franchise, The Wizards of Once will transport and enchant readers.

Of Wizards and Angels

A Supernatural Fantasy

Author: Charles Louis Braai

Publisher: Trafford Publishing

ISBN: 9781426954429

Category: Fiction

Page: 672

View: 343

In the late seventeen hundreds and early eighteen hundreds, I was Beethovens prized pupil, can believe it. Unfortunately I had to quit him for reasons not concerning music. It was really quite silly. I was supposed to be protecting my good name. You see, it was rumored that the maestro, Beethoven, was a womanizer and while conducting orchestras he also conducted many affairs with his young female students. In those times, although mostly behind their backs, some men and even some women were referred to as libertines. Of course any man as emotional as Beethoven had to be romantically exotic but I didnt consider him a libertine; it was just that young women threw themselves at him and he used the opportunities. The saddest part was this remarkable man was almost deaf; in later years he became almost completely and totally deaf. Yet this man was such a genius, just by reading the written notes, he could hear the music inside his head. Often, he laid his hands on the piano as I played. At times, when I played, particularly when we were alone, after hed closed the piano, thus containing the sound, hed than lay his head down on the piano; by doing so, with his temple held tightly on the lid, it enabled him to hear it fully the way it was meant to be heard. This was done only prudently and only witnessed by certain people, as he was embarrassed and at first, not wanting to admit being deaf. No matter how much relief Id get by forgetting the music I never would forget it on purpose. That music is a part of me, more so than my arms and limbs even; the music is more part of me than my perceived beauty or my Immortality.

The Fallen Elves

The Second Neoluzian War:

Author: Christopher J. Farmer

Publisher: iUniverse

ISBN: 0595758045

Category: Fiction

Page: 268

View: 8653

In The Fallen Elves, book three of The Second Neoluzian War epic fantasy series, the wicked Orc dictator Arkan Spiritstrike, his wizards and military generals are on the verge of laying waste to the elven cities of Balenwood and Oakmantle after destroying the human settlements in the northern lands. This is a time of desperation for the good races because Darius has been lost to lower Neoluzia due to the Gathering of Replenishment spell cast upon him by members of the secretive wizard guild, the Veiled Institution. David Parr, a human from Earth summoned by Darius that reluctantly remains in Neoluzia to assist the Salon of Enlightenment against their Orc enemies, must find the great necromancer Termaplix if the land is to be saved. Finding Termaplix may be impossible however, for the hero from the War of Cleansing has been hidden in a secret place due to unknown circumstances one thousand years ago--a tomb long since forgotten to the current generations in the land. Perilously stifled in their shift away from the old magic and the forced elimination of history, those that Parr seeks to help against the enemy from the north must first learn to embrace the gift of magic again, an art banished in antiquity by the deception of peace and the deep wounds of the surviving populations in the first war.

Wizard's First Rule

Author: Terry Goodkind

Publisher: RosettaBooks

ISBN: 0795330766

Category: Fiction

Page: 848

View: 9903

Wizard’s First Rule, the first novel by Terry Goodkind, was a phenomenon from the moment it was published by Tor Books in 1994, selling more than 100,000 copies in North America alone. It still sells more than 100,000 copies a year and has gone on to bestsellerdom in the United Kingdom and in more than twenty foreign translations as well as audiobook form. It is now being developed as one of the most ambitious television miniseries of all time. Executive Producer Sam Raimi (director of the three Spider-Man movies), in collaboration with Disney/ABC, is creating a 22-episode adaptation of the book to be filmed in New Zealand. Richard and Kahlan’s story unfolds over ten more novels, collectively known as the Sword of Truth series, concluding with Confessor in 2007. Placing Goodkind in the elite club of #1 New York Times bestselling authors, the series has sold more than twenty million copies to date worldwide. In Wizard’s First Rule, Goodkind introduced the world to an ordinary forest guide, Richard Cypher, and the mysterious, powerful woman he comes to love, Kahlan Amnell. Learning his true identity, Richard accepts his destiny as the one man who can stop the bloodthirsty tyrant Darken Rahl. Hunted relentlessly, betrayed and alone, Kahlan calls upon Richard to reach beyond his sword and invoke something more noble within himself as the final confrontation with Darken Rahl looms. The importance of Wizard’s First Rule is sourced in Goodkind taking on the toughest of all literary challenges: to tell an electrifying story of action, violence, and adventure that also makes people think, and that would influence the choices and actions of its readers.

Grey star the wizard

Author: Ian Page,Joe Dever

Publisher: Berkley Pub Group

ISBN: 9780425095904

Category: Juvenile Fiction

Page: 350

View: 8502

A role-playing adventure in which the reader must find the legendary Moonstone and with its power save the land from the cruel grip of the evil Wytch-king of Shadakine.

The Wizard's War (Key Hunters #4)

Author: Eric Luper

Publisher: Scholastic Inc.

ISBN: 0545822653

Category: Juvenile Fiction

Page: 128

View: 5234

Cleo and Evan have a secret. A collection of books so dangerous they are locked up tight. A friend has vanished inside the pages of one of them. It's up to them to find the key that will set her free. A MAGICAL KINGDOM AT WAR! The quest is clear. To save the kingdom, Cleo and Evan must battle clever elves, horrible trolls, and the mighty Golden Dragon. Magic will help them win the war--and find the right key. But it will take more than swords and spells to survive this epic fantasy!

Origins of the Geomancer

Author: J.L. Connew

Publisher: Xlibris Corporation

ISBN: 146284930X

Category: Fiction

Page: 637

View: 9121

In the year 2020, New Yorkborn arcana-archaeologist Russell Samway discovers the Staff of the Great Geomancer, a magical artefact that once belonged to one of the most powerful earth elementalists in history at an archaeological dig in England whilst under the onslaught of a small horde of merciless undead. Half the globe away, a group of individuals with unique skills and abilities is on their way to thwart an evil shamans machinations in Indonesia. Surviving his ordeal in England against the merciless undead, Russell returns to New York to enrol at a prestigious school of magic and befriends the group of unique individuals who thwart the evil shamans nefarious scheme in Indonesia. Between the demons, undead, and juvenile shoplifters they come across, Russell slowly gets to know these mysterious individuals, who, alone, struggle to bring down one of the worlds most powerful secret societies during their long quest for ancient artefacts.